From the very first day I saw the new Assassin's Creed, the top creative people involved with the game assured me that their game, set during the American Revolution, was not a rah-rah, jingoistic USA #1 kind of video game.
"[People were worried] that it's going to be rah-rah-Team America and flag-waving," the game's creative director, Alex Hutchinson told me this past winter. "It's not something we wanted to do and it's not the story we wanted to tell, anyway."
Since then, the game's publisher has shown several trailers, released batches of screenshots and even had the game's developers play different sections of their game live throughout the week of E3, the year's annual showcase for the biggest video games.
Every time, in everything that's been shown, the half-British/half-Native-American hero Connor assassinates redcoats. Every time, he sheds not a drop of blood of the men in blue. He attacks no Colonists. He kills no Patriots. Why not? It seems that someone at Ubisoft has decided that gamers?American gamers, presumably?can't handle it.Kotaku
The above is only an excerpt so read the full thing here.
I find this to be an interesting discussion and have read this piece and am now working my way through the comments. With the Russians, Germans, and Brits generally being the vile, evil scum of the Earth in video games and other media, is it really not okay to have Americans pose a threat to the video game protagonist? Weigh in here, PGD!