Is it appropriate to put schoolgirls in beat ‘em up game?

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#1 Edited by GrimOrk (17 posts) -

I am making a fangame “Gaijin go Home!” based on Yandere Simulator. It is about school and bullying with action gameplay. Actually, the gameplay is more Souls-like, then beat ‘em up, but it’s does not matter.

The thing is, my game is about girls-only school and not only player but mobs too are schoolgirls.

It looks like that western people (I am from Asia) does not like it.

But why? There are no killings or rapes in the game, not a single drop of blood. And no nudity too. Why schoolgirl characters in this context considered as indecent in western culture?

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#2 Posted by DaVillain- (34460 posts) -

There are many values in places here. One could argue it's just a bunch of virtual cartoon females while on the other side just entertaining the notion is still wrong as it's not unlike decisions one could make in real life. I played like 60 hours of Persona 5 on PS4, it all falls down to is this game really fun to play that involves School Girls?

I too watch alot of Yandere Simulator only because I like Future Diary with Nikki in it lol. But more to the point, if I wanted to make a Schoolgirls beat ‘em up game, I take the combinations with Skullgirls+Persona=Schoolgirls beat ‘em up game done right.

Good luck on making that game and if it's good, I'll gladly check it out :)

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#3 Posted by RSM-HQ (7808 posts) -

Also from Asia so yes I have also seen the complaints however it doesn't change the fact that depending on your region of the world; Material Arts can be seen as a common form of exercise and mental discipline, normally began at a young age.

School Girls can technically be within these bounds. Can speak of my own childhood that a girl a year younger than me was 2nd kyu in Aikidō at the time, one of my closest friends got his right arm dislocated from his sholder and a horrid bruise on his wrist. Didn't care for how it happened or what the argument was, but the result looked very painful.

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#4 Posted by GrimOrk (17 posts) -

@davillain-:There are no "moral" problems with Persona series. In those games, high school students are fighting against some evil force, not against each other. And, for Western culture, as I understand it, against evil force you can do anything.

But I am not interesting in some supernatural evil forces, I want to make game about society and relationships. About good and evil inside people. And those relationships involve bullying and violence.

@RSM-HQ: Yeah, in reality some girls are stronger then boys. But, for some reason, players want to see male characters, when the game is about Material Arts.

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#5 Posted by RSM-HQ (7808 posts) -

@grimork:

Yeah, in reality some girls are stronger then boys.

Very true, I would not spar with a trained fighter regardless of gender. It is not wise. Though that doesn't mean it is not cool to have in a game, or witness from a distance. Seems like a demographic/ regional issue so wouldn't pay it much mind_

I find the West from these forums have a higher percentage to display insecurities about strong girls in games. Especially if they are shown to also be attractive

But, for some reason, players want to see male characters, when the game is about Material Arts.

Sometimes, I like being both personally. In the arcades I would play as Kazama Jun all the time (Tekken Tag Tournament).

If your game is set within an all girl school, it doesn't make sense to be playing as a boy unless they're peaking. . which would really be a stealth game in itself (*≧∀≦*)

Stick with your goals and the demographic you intend to sell towards. Cosmetics should be the last aspect ever considered to be altered over fundamentals and polish. Communication with potential customers is always important, though changing your game for petty reasoning is more likely to damage a project.

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#6 Posted by robert_sparkes (2383 posts) -

Nothing was said about rival schools on ps1.

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#7 Posted by GrimOrk (17 posts) -
@RSM-HQ said:

If your game is set within an all girl school, it doesn't make sense to be playing as a boy unless they're peaking. . which would really be a stealth game in itself (*≧∀≦*)

Stick with your goals and the demographic you intend to sell towards. Cosmetics should be the last aspect ever considered to be altered over fundamentals and polish. Communication with potential customers is always important, though changing your game for petty reasoning is more likely to damage a project.

Ha-ha, nice idea about boy protagonist. But I've already have some sexual jokes and themes in the game. With peaking it will be super sexual. And western players hate highschool girls to be sexy. That's the main problem.

By the way, I'm making fangame, not planing to sell it or release on Steam, it is free. But if I'll visit Japan, I would love to sell it on Comiket as a doujin game.

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#8 Posted by YammiReckorrdSan (551 posts) -

Senran Kagura does that without a problem and it has fans (I'm one of them) so I don't think your game will have any issue.

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#9 Posted by Bulecrew (28 posts) -

Sure why not?

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#10 Posted by DaVillain- (34460 posts) -

@yammireckorrdsan said:

Senran Kagura does that without a problem and it has fans (I'm one of them) so I don't think your game will have any issue.

Same here. I love Senran Kagura series and I'll add Hyperdimension Neptunia is my secondary favorite series and it's pretty well receive in the U.S, so that's saying something.

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#11 Posted by Black_Knight_00 (21425 posts) -

Gal Gun came out twice on consoles and nobody cared, I think you will be fine.

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#12 Posted by TruSake (428 posts) -

As long as they aren't transgenders, or else you'd have twitter all up in flames!

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#13 Posted by RSM-HQ (7808 posts) -
@TruSake said:

As long as they aren't transgenders, or else you'd have twitter all up in flames!

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#14 Edited by Speeny (1124 posts) -

Doesn’t bother me to be honest. It’s been a thing for a while now so it is what it is.

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#16 Posted by Byshop (19398 posts) -

@grimork: Put whatever you like in your game, but you're not allowed to use our forums to advertise it.

-Byshop

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#17 Posted by DaVillain- (34460 posts) -

@RSM-HQ said:
@TruSake said:

As long as they aren't transgenders, or else you'd have twitter all up in flames!

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#18 Posted by RSM-HQ (7808 posts) -

@davillain-: Oh, it's certainly gay, but I'm bisexual so not really an issue for some of us.

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#19 Posted by DaVillain- (34460 posts) -

@RSM-HQ said:

@davillain-: Oh, it's certainly gay, but I'm bisexual so not really an issue for some of us.

LOL don't worry, I'm more open minded when it comes to these type of stuff and I always like Kojima's philosophy on it as well. Traps don't bother me in Animes, I think they are kinda cute ^-^

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#20 Posted by RSM-HQ (7808 posts) -

@davillain-: Oh no, I understood the joke, has commonly been used with futanari illustrations. And am aware of the 'Traps are not gay' quotation and meme. Used as a joke for written characters claiming to be heterosexual, but are at the very least usually bisexual_

However Kojima san has always come across as a bit of a closet case, and that's no disrespect to his projects and contributions towards the gaming industry. However has even gone out his way stating "I'm not a gay" just for his color of t-shirt at events; while also putting scenes like these in his games

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#21 Posted by GrimOrk (17 posts) -

I can't agree that my game has significant similarity with Senran Kagura. Senran Kagura is a fantasy game, and gameplay with crowd of enemies. But I'am making YanSim-style fangame. It must be somehow realistic. I doubt that it is possible to fight against 20 enemies at once like in Senran Kagura. In Gaijin, if you are against 3 delinquents npc, you are most likely lose. And there are no strong ultra-super punches, like in heroic anime, only simple and effective one.

So, I am thinking that maybe my game is too violent. What do you think? I've posted an gif for example:

To mods: I promise not to post any links to Gaijin go Home! website. And not to sell anything (obviously, this is FANgame, completely free, there are nothing to sell).

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#22 Edited by DaVillain- (34460 posts) -

@grimork said:

I can't agree that my game has significant similarity with Senran Kagura. Senran Kagura is a fantasy game, and gameplay with crowd of enemies. But I'am making YanSim-style fangame. It must be somehow realistic. I doubt that it is possible to fight against 20 enemies at once like in Senran Kagura. In Gaijin, if you are against 3 delinquents npc, you are most likely lose. And there are no strong ultra-super punches, like in heroic anime, only simple and effective one.

So, I am thinking that maybe my game is too violent. What do you think? I've posted an gif for example:

To mods: I promise not to post any links to Gaijin go Home! website. And not to sell anything (obviously, this is FANgame, completely free, there are nothing to sell).

I think it looks fun to be honest. With a little more tweaks, this could be alot of fun. I play various games and gaming has always been a long life passion of mines and while I'm a fan of Senran Kagura series, so yeah, this isn't violent, think of it as Rockstars Bully if you can call it like that.

Go for it.

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#23 Edited by nepu7supastar7 (4913 posts) -

@grimork:

Your gameplay gif reminds me of Akiba's Trip. I loved that game! It would be cool to play this too but I don't have a gaming pc. 😢

As for the content in question, you'll be fine. We got some pretty crazy over sexualized games in the with school girls already. Like Senran Kagura. So I'm sure you'll be fine!

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#24 Posted by GrimOrk (17 posts) -

@davillain-: Thanks. Yeah, I've played Bully. Great game, but relatively old. It's a pity, that Rockstars don't want to continue it.

@nepu7supastar7: I've played Akiba's Trip too. Actually, it is an important reference for me. Everything, except low-resolution textures, is cool in this game. Also, I've visited Akihabara few years ago and was surprised by how the environment in the game resembles real life Akiba.

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#25 Posted by Jackamomo (1657 posts) -

I think the west is just a bit concerned about the Japanese fixation on school girls.

Watch Perfect Blue to see what I mean.

The girls have next to no personality so very lazy characterisation really.

Bullying should be reported to teachers as violence as a response to violence is the same as giving in.

It should be a game about how to use intelligence to defeat aggressive stupidity.

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#26 Posted by GrimOrk (17 posts) -

@jackamomo: I've watched Perfect Blue, it is classic, hard to not watch.

@jackamomo said:

Bullying should be reported to teachers as violence as a response to violence is the same as giving in.

Maybe it is working at West. But, as I remember my own school, teachers were never involved in children's problems. They just don't care until someone will broke bones or get stubbed with knife. But I am from poor country, maybe Japan is different in this aspect.

@jackamomo said:

It should be a game about how to use intelligence to defeat aggressive stupidity.

When I am making quests for my game, I am trying to create several paths to clear them. Easier one is to fight. Most difficult one is to clear quest without hurting anyone.

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#27 Edited by Jackamomo (1657 posts) -

@grimork: Most difficult one is to clear quest without hurting anyone.

Pacifist completion bonus! Laudable goal.

Oh I know all about bullying, trust me. My school (in UK) was a f*cking nightmare.

Teachers did nothing. People would go around with hammers and screwdrivers. I saw quite a bit of blood in my time there. School wasn't just a waste of time, it was probably the worst possible use of it. No has has asked my GCSE grades ever. You just tick a box that you passed Maths and English and that's always been enough. I highly doubt anyone ever checked.

I suppose I never thought anything was gained from fighting. Victor or not. The bully's got what they wanted which was attention and violence to act out their turbulent home lives and take in out on someone else.

That school is closed now after the teachers all left one year, one of the reasons was continued bullying by the parents of the bullies who would wander in off the estate and attack the teachers. True story.

To be honest I can't think even now how I would have avoided all the fights. But I would like to think there was an elegant solution.

Perhaps the bully has a crush on someone and you can hook them up...

Why is the bully angry? Why does he/she seek conflict? Answering these questions should reveal solutions.

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#28 Posted by Ish_basic (4938 posts) -

my experience going to many schools in the US growing up (moved around a lot) - Girl fights are the bloodiest. Still remember the worst fight I saw in school, one of my teachers leading the girl away with a 1 foot shard of glass sticking out of her back shoulder. Bullying among girls also seems to be the worst/ most relentless, probably because so much of it tends to be mental and hard for teachers to catch. So the material seems accurate based on my own experiences.

I think your issue is the way people perceive the audiences of such content, i.e., that they must be pedos, weebs or whatever. I wouldn't worry about it, too much. The west is going through its infantile "outrage culture" stage. Just ignore it and do your thing.

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#29 Posted by Doerevolt (41 posts) -

@grimork: the main question is what is your targeted audiences. Do the feel offensive regarding this type of content or not. Because no matter how good you make a game it will not be a success if you don't target the rights audiences.

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#30 Posted by GrimOrk (17 posts) -

@Ish_basic: Yeah, I think that violence in girls society is not less then in boys society of same similar status. They just does not show it to outsiders. Girls are more tend to "put on a good face", while boys are more honest in being "bad guy". Maybe I'll make next episode of my game about putting on a good face.

As for audience, I don't know about weebs, but it is definitely not for pedos. Because it is in High School and all characters are older then 14.

@doerevolt: Knowing audience is hard for me, because my audience is Western and I am Asian. But I'll do my best.

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#31 Posted by DaVillain- (34460 posts) -

@Ish_basic said:

my experience going to many schools in the US growing up (moved around a lot) - Girl fights are the bloodiest. Still remember the worst fight I saw in school, one of my teachers leading the girl away with a 1 foot shard of glass sticking out of her back shoulder. Bullying among girls also seems to be the worst/ most relentless, probably because so much of it tends to be mental and hard for teachers to catch. So the material seems accurate based on my own experiences.

I think your issue is the way people perceive the audiences of such content, i.e., that they must be pedos, weebs or whatever. I wouldn't worry about it, too much. The west is going through its infantile "outrage culture" stage. Just ignore it and do your thing.

Ever watch the Movie Girl Fight? Just add High School Girl Fight and it will sell. Girls nowadays are more vicious in Bullying then the guys are and I seen it uprising right before I was done with School.

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#32 Posted by JeanontheRoad (5 posts) -

Only if they can hit back.