I can imagine there's plenty of people who resort to making their own video games with software like Unity, I myself am among them.
Companies like Capcom are arguably the gods of this sub-genre. But what are some frequently used bad aspects of anime fighting games like Street Fighter, Tekken or even the Dragon Ball games? I can name a few:
- Lack of non-human fighters to select
- Lack of infusing realism in the graphics to blend with the anime-ish style
- The demographics of these games are often teenage bullies. I'm not even joking.
Case in point, I'm working on an indie fighting game on my own. I don't care if it doesn't look like anime, but what are some things that major studios get wrong that I could shockingly right?
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