Basically, let me sum this up. I have an epic video game idea that I'd like to publish, and I have no idea where to begin.
I have an idea for the mechanics, the controls, and the story. However, I need team members basically to help out with the fine details, like extension to the story, the level designs, the character designs, the maps, and so on.
I'm just in college, and I don't have experience in this sort of thing. Some have told me to work for a company to gain experience, but here's the thing. If I do that, it would take possibly a decade before I can begin, and by then, everything may change. Besides, I'm not the one who would be personally doing the coding and such. I don't want to first work for a company before beginning my own. I'd like to lead my own independent gaming "company" to begin production and marketing.
I don't know the first steps outside of having the money, but I DO know that having the money is the first step. My only issue is, how do I get the money? I'm almost tempted to create a Kickstarter campaign for a certain pledge amount, and promising that if the pledge is met, that the game will be free on XBLA or something. That would be a VERY bad decision in the long run after the game is published, but it's the only way I can think of getting that money.
Also, I don't care about debt. I have this belief that life begins ON debt that pays back later in life, so borrowing money won't be a bad thing. However, from whom do I borrow the money?
Where do I begin?
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