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Elder Scrolls 4 : Oblivion
Had I not saved like 80 times, I'd have had to go back and start the game over from the beginning to complete some BS quest if you did something out of order (not from the story line or killing an NPC but because Bethesda sucks at coding). I also experienced many other glitches that lost me some unique items and such.
Buggy buggy game at launch.
Vampire Bloodlines, although my favorite game had to have a patch after release titled "The rest of the game". About halfway through it just crashes no matter what, until you patch it. After the patch your save files then became corrupt and you have to start again (unless your smart and patched it before playing). Apart from having part of the game missing you had a few glitches both minor and major. The best one is during a cutscene, they forgot to annimate your toon and it stands there arms wide.
Mercs 2 was terrible. When you reload your game it doesn't load up the graphics of your weapon, so you walk around like you got a pretend gun. Often your helicopter pickup guy won't pick something up or complain about enemy fire and bill you for the damage, even though nothing fired at him.
Neverwinter Nights 2 seemed rushed but was playable. A lot of detail missing from the game on release, and still missing now! Female characters often refered to as he, one of the characters in the party constantly talks about her tail but she hasn't got one! (They patched the tail in later) Red Dragon Diciples don't have wings (caused major dissapointed to D&D geeks).
oblivion drove me nuts with its glitches. I had to start quests from the beginning because the last chapter would just decide not to begin. thieves guild was the worst culprit here. also the game crashed every time i used one of the power up stones around the countryside
hate to say it cause i love both games but fallout 3 has also crashed on me more times than i'd like to mention...
another totally glitchy game was red ninja. ugh.
Vampire: The Masquerade, although I'll give it a bit of slack for being a PC game and that it was eventually patched (even if the best patch was fan-made). But good lord, unplayably buggy in spots.
The buggiest console game I've ever played, one that never got a patch to fix the problems, has got to be Tomb Raider Anniversary for the 360. Unless you enter the mansion before or after starting the game, you'll merge your current level stats with the mansion and never be able to unlock the achievements or the unlockables linked to that level. Grabs are also bugged in several spots and unless you switch to manual the game will constantly pop you into the scenery. Also, not really bug-related, but they lose even more points for not even managing to get the 360 port to run at 720p or as solid a framerate as the PS2 version.
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