[QUOTE="KlepticGrooves"][QUOTE="DeanG642"] I will agree there, because at times, the things you have to do are a chore, but that doesnt last long, and luckily doesnt take up most of the game. Like Dragon Age Origins. Some of the parts in that were the worst gaming moments I have ever had, like the circle of mages...DeanG642
Yup, that's why I disagreed that Mass Effect had a perfect balance. It's definitely one of the better games though.
Without a doubt. I wish more games did that. Its hard to name lots of games with a good balance. Fallout and Oblivion were good freedom wise, but you sometimes had the feeling of getting lost. Dragon Age Origins didnt have as much freedom but had a sense of direction. So much so that the game became much too linear at times. Other games that do it well are unexpected, such as Mario 64.I think getting lost was the point of playing Fallout and Oblivion. Both games emphasised exploration, and so you never really "got lost", you just found somewhere new. I see the point though.
I considered Mario 64 to be pretty linear anyway.
Each to their own I guess.
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