Manhunt 2. Everything was over the top while still maintaining good gameplay. I also think it does a great job of balancing gross vs gross you out. It never really pushed you away and you wanted to keep playing.
Ah, cheap budget gore porn games. Splatter House comes to mind.
The already mentioned Manhunt is one of those games I think is terrible with an interesting concept, if the 128-bit generation was sensitive on the franchise, it would never survive the modern market.
Feel a lot of Yoko Taro sans older projects had these aspects as well.
Dragoon 3 is an extremely morbid game, that is clearly thrown together with a pitiful budget.
Yeah, from what I've heard it's decent, or at least, has a bit of a following.
Probably will never get around to checking it out though. I think I saw there is a remake of some kind?
Would not call the 'remake' decent. It's silly and can be fun in short sessions, yet overall a very rough and poorly designed game. Has about three enemy types in the entire game and heavily reliant on QTE systems. And that is putting aside how generic and buggy the game can be. The ending levels in particular are the strongest example I've seen in a video game of a developer having barely any budget or time remaining. Though early to mid game can be pretty enjoyable if accepted as a dumb hack n' slash_
It is better than what SEGA did with Golden Axe and Altered Beast 'remakes' though not enough to be anything other than a silly dumb game.
The classic game in which it is a remake of is not really great either, a very generic side scrolling beat em' up with two action buttons to work with. Very stiff controls with delayed inputs as well, every enemy moves at 4X your characters speed, which makes the game more difficult than it should really be. The art work and gore is pretty impressive considering the time period though 'Splatter House predates Mortal Kombat by four years'_
Do not think we'll see anymore Splatterhouse games and that is ok in my view. I think plenty of developers are filling the void with equally disturbing games and certainly with much better gameplay.
Yeah, from what I've heard it's decent, or at least, has a bit of a following.
Probably will never get around to checking it out though. I think I saw there is a remake of some kind?
Would not call the 'remake' decent. It's silly and can be fun in short sessions, yet overall a very rough and poorly designed game. Has about three enemy types in the entire game and heavily reliant on QTE systems. And that is putting aside how generic and buggy the game can be. The ending levels in particular are the strongest example I've seen in a video game of a developer having barely any budget or time remaining. Though early to mid game can be pretty enjoyable if accepted as a dumb hack n' slash_
It is better than what SEGA did with Golden Axe and Altered Beast 'remakes' though not enough to be anything other than a silly dumb game.
The classic game in which it is a remake of is not really great either, a very generic side scrolling beat em' up with two action buttons to work with. Very stiff controls with delayed inputs as well, every enemy moves at 4X your characters speed, which makes the game more difficult than it should really be. The art work and gore is pretty impressive considering the time period though 'Splatter House predates Mortal Kombat by four years'_
Do not think we'll see anymore Splatterhouse games and that is ok in my view. I think plenty of developers are filling the void with equally disturbing games and certainly with much better gameplay.
@speeny: No problem, it's always more fun talking about games the world has forgotten, whenever the game was actually good or bad.
My introduction to Splatterhouse was either those games. My parents old Nintendo system had a game called Wanpaku Gurafiti, which was a kid friendly version of Splatterhouse apparently.
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