EA announces Dragon Age III: Inquisition

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megadeth1117

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#1 megadeth1117
Member since 2010 • 1830 Posts

http://news.ea.com/portal/site/ea/index.jsp?ndmViewId=news_view&ndmConfigId=1012492&newsId=20120917005535&newsLang=en

http://eu.dragonage.com/dragonageii/extra/?id=16010=en

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EDMONTON, Alberta--(BUSINESS WIRE)--BioWare, a Label of Electronic Arts (NASDAQ: EA), today announcedDragon Age 3: Inquisition, the next chapter in the award-winning role-playing game (RPG) franchise, is in development at BioWare Edmonton and BioWare Montreal. Coming in late 2013,Dragon Age 3: Inquisitioncombines the storytelling legacy BioWare is known for, with deep RPG gameplay, all on a brand new RPG game engine underpinned by EAs critically-acclaimed Frostbite 2 technology.TheDragon Ageteam has been working onDragon Age 3: Inquisitionfor almost two years now, said Aaryn Flynn, General Manager of BioWare Edmonton and BioWare Montreal. Weve been poring over player feedback from past games and connecting directly with our fans. They havent held back, so were not either. WithDragon Age 3: Inquisition, we want to give fans what theyre asking for a great story with choices that matter, a massive world to explore, deep customization and combat that is both tactical and visceral.

Hey everyone,

We are going to do things a little differently today. Some of you may not know who I am so to start out, I´m going to tell you a little bit about myself.

I joined BioWare in May of 1997 making this year my 15th year with the Company (So, old). I am a programmer by training and implemented the AI, scripting, and combat systems in Baldur´s Gate. After that, I moved into a lead programmer role on Tales of the Sword Coast, BG2, and Shadows of Amn. I kept my hands dirty during this time; you have me to blame for the wild mage.

After the Baldur´s Gate series, I was the lead programmer on Jade Empire, though I made a brief detour to implement the first version of the DM client in Neverwinter Nights.

Then through a weird series of un-relatable stories, I ended up on BioWare´s handheld title Sonic Chronicles: The Dark Brotherhood. I started out as Lead Programmer and finished in charge of the project. Along the way I managed to write a scripting language somehow WORSE than the one in BG, yet at the same time coded a stats system that I am VERY proud of. Fundamentally, the core achievement was that you could not die after you had already; it´s surprising how hard that can be to ensure, sometimes.

Finally I moved over to the Dragon Age franchise. I have been the Executive Producer since just before Dragon Age: Origins shipped.

I am part of an active D&D campaign, love collecting pen and paper stuff and like walks on the beach.
Actually I don´t like walks on the beach, too smooshy.

Okay, enough about me, why have I called you all here today?

I am pleased to confirm that we are, in fact, working on the next Dragon Age game. Not a big surprise to most of you, I know. We have been working on it in some way for about two years now with the bulk of our efforts ramping up about 18 months ago.

Part of that effort has involved you, our fans, and the feedback you´ve provided for Dragon Age: Origins, Dragon Age II, and their DLC. We´ve visited message boards, read reviews, and we´ve gone to events to have direct face to face conversations with some of our most passionate fans. We´ve been listening, and we will continue to listen.

Recently, I said that we didn´t want to talk about Dragon Age III unless we had something to show. I´m trying to stick to that plan and won´t be revealing much today. That said, a lot of information and rumors have surfaced recently and we don´t want to hide from them. There are a BUNCH of things that I really want to share with you but I want to do this right, and doing it right requires some more time.

So here´s what I can confirm for now:

  • The next game will be calledDragon Age III: Inquisition.
  • We won´t be talking about the story of the game today. Though you can make some guesses from the title.
  • This game is being made by a lot of the same team that has been working on Dragon Age since Dragon Age: Origins. It´s composed of both experienced BioWare veterans and talented new developers.
  • We are working on a new engine which we believe will allow us to deliver a more expansive world, better visuals, more reactivity to player choices, and more customization.At PAX East, we talked about armour and followers Yeah, that kind of customisation. We´ve started with Frostbite 2 from DICE as a foundation to accomplish this.

There´s much more to talk about, of course, but it will have to wait until it´s ready for the prime time.

We are going to be as open as we can. We will continue to have a dialogue with you and answer what questions we can. Keep providing us with your feedback. I´m excited about what we are working on and I hope that you will be too. I know this is going to be hard to believe, but it is just as hard for me not to tell you stuff as it is for you to wait.

With thanks for your enthusiasm, and your patience,

I was a fan of DAII, so I'm looking forward to this one. I just hope they bring back Varric.

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tribalTox

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#2 tribalTox
Member since 2006 • 803 Posts

Cool. I like Dragon Age. The only one I have is Origin and eventually I will get the second one, even though people have complained about it. This is good news for me.

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Wren28

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#3 Wren28
Member since 2005 • 27811 Posts

The biggest problem DAII had was the repetitive dungeons, otherwise it was a good game...if you can get past how the dungeons all seem to look like another then it shouldn't bother you...I tended to ignore it so I enjoyed the game a lot. Saying that, Origins is still my favorite of the series so far. Looking forward to this one though :).

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LordTrexGuy

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#4 LordTrexGuy
Member since 2008 • 504 Posts

Isn't this the one which is supposed to be a rip-off from Skyrim?

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LoG-Sacrament

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#5 LoG-Sacrament
Member since 2006 • 20397 Posts

Isn't this the one which is supposed to be a rip-off from Skyrim?

LordTrexGuy
i really doubt it. i remember some bioware heads (they guide projects in a general direction rather than do the creative stuff) mentioning a while ago that they wanted to take note of bethesda's environmental storytelling but still make games in their own model (basically what youve seen since knights of the old republic).
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Archangel3371

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#6 Archangel3371  Online
Member since 2004 • 44108 Posts
Awesome. I loved both games so I'm eagerly looking forward to this one.
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Vari3ty

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#7 Vari3ty
Member since 2009 • 11111 Posts

Eh, not going to get excited for this one until I know more. Dragon Age 2 was a disaster in my eyes, there are going to have to be major improvements in the 3rd to gain my interest.

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wiouds

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#8 wiouds
Member since 2004 • 6233 Posts

I may look into this since I enjoy parts of Dragon Age 2, but if they have the same story telling they used from MAss effect 2 and 3 then I may stay away from it.

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Ilovegames1992

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#9 Ilovegames1992
Member since 2010 • 14221 Posts

Dragon Age is bauce.

Semi-hyped.