[QUOTE="LoG-Sacrament"]
people always complain about how it effects the single player, but it takes a toll on the multiplayer too. its hard to make a simple deathmatch mode in an fps to be really balanced. its even harder to do it while making that deathmatch mode anything remotely new.
i think more games could support well thought out mp modes, but its much more common that we get some half hearted aside to justify the "now with multiplayer!" bullet point on the box.
crimsonman1245
You are extremelly limited in what you can do in a multiplayer game.
You have people exploiting every little flaw, people whos sole mission is to make the other person angry or miserable, people cheating and hacking, people who arent playing as a team, and people that just plain arent very good at the game.
Flaws shouldn't be present and trolls are rare. As for people playing as a team, that is always going to be an issue when 16 people are thrown together, but generally speaking, while there is usually a lack of a unified strategy, people tend to be pretty good about supporting each other.
As for people who aren't very good, why is that a problem? Everyone can contribute to a team no matter their skill or experience level. All someone needs to do is figure out what needs doing and try to do it. For example, going and picking up a flag carrier once his vehicle has been shot out from under him isn't the hardest job in the world, but its one that helps the team win.
*Shrugs* If you want to play in highly organized games with veteran players, what you ought to do is join a clan.
Last but not least, I agree with LoG that there is a tremendous range of possibilities in multiplayer games, but that such things are hard to do well and games which try to do something different have a harder time getting accepted than familiar modes do.
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