[QUOTE="RogueWarriorRPG"]
what would a flamethrower in such a situation be considered?
since it's not magic because it abides by the laws of physics is it physical?
Byshop
It would be whatever the game developer decided made sense within the context of their game. There are no fixed categories that are universal to all RPGs, so I'm not really sure what you're asking. Physical damage would typically refer to damage caused by direct impact with a physical object (bullets, blunt weapons, sharp weapons, etc). Some games subcategorize physical into additional types such as slashing, thrusting and blunt (with the idea that swords do less damage to monsters such as skeletons since they have no flesh to cut, but blunt weapons on the other hand crush bones).
But again, these rules are different for pretty much every game so I don't know what good any of this information is since I don't get the context of why you are asking.
-Byshop
what would physical damage be in a scifi setting? Like you have energy weapons but they're not magical because they follow the rules of physics? Would they be considered physical?
And lastly, thetypical rogue and warrior classes from D&D? or typical mmorpgs.
The only similarity between them is physical damage right?
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