AQWBlaZer91's Top 10 Countdown: The Top 10 Worst Games of 1999

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Edited By AQWBlaZer91
Member since 2010 • 749 Posts

As there were plenty of outstanding games that came out in 1999 there were a ton of a truly abysmal and big disappointments that somehow managed to get approved and released. Some of which thank god European gamers like myself never got. Plenty of games of 1999 either had poor design choices, bad gameplay and awful graphics and sounds that ruin the overall quality. Here I will be taking a look at the worst of the worst of 1999 and also the games that provided the most disappointment.

Rules:

* Only games that got a PAL version release in Europe will be counted. No Japanese or US exclusive games will be on here.

10: Tomorrow Never Dies

Platform: PlayStation

Developer: Black Ops Entertainment

After Nintendo and Rare made a huge success with the James Bond license with Goldeneye on the Nintendo 64 EA however bought the rights to the James Bond license and got Black Ops Entertainment to work on the next game in the series for the PlayStation based on the next Bond movie that followed. Tomorrow Never Dies abandoned the First Person for Third Person with very bad controls and weak gunplay, levels that feel very loosely from the films material, lack luster sections and plus it is very short and can be beaten rather quickly if you have the Bond skill and the patience to sit through it. Needless to say but it was the start of many bad things for Bond in the world of gaming.

9: Star Wars Episode I The Phantom Menace

Platform: PlayStation

Developer: Lucasarts/Big Ape Productions

Whatever or not people like or hate any of the Star Wars Prequel films is depending on how hardcore the fanbase is, that does however not apply to the video games which some turn out well while others not so much. Star Wars Episode I The Phantom Menace on the PlayStation is one menace of a game and it is one of the many disgraceful entries in the franchise. For starters it does a terrible job of recapturing the moments from the movie and also has terrible gameplay controls and mechanics with weapons that are either useless or super hard to use. It has braindead AI where enemies can get stuck on walls or can shoot through walls which adds to the games already unfair difficulty. To top it all of you have to escort possibly the most unlikeable Star Wars character in the franchise Jar Jar Binks multiple times through out the game and yes he is annoying in the game as he was in the movie. Clearly the force was not strong with this game just like some of the franchise's recent blunders, I'm looking at you Star Wars Battlefront II (2017).

8: Prince of Persia 3D

Platform: PC

Developer: Red Orb Entertainment

Many old franchises has had struggles transitioning from 2D to the 3D gameplay landscape where the gameplay that made the 2D instalments enjoyable was lost when going 3D. This is what happened with Prince of Persia 3D when it was released on PCs. It tried to be the next Tomb Raider with challenging fights and platforming but however fell flat. It suffered from bad controls, awful camera, poor gameplay and tons of bugs. Prince of Persia 3D was a disappointing mess that made for a bad gaming experience.

7: Virus It is Aware

Platform: PlayStation

Developer: Cryo Interactive

It is Aware alright, Aware that you are in for a truly horrifying gaming experience for how atrocious it is. Based on the movie which is also based on the comic book, the gameplay is unfairly difficult as enemies never leave you alone inwhich entering a new room makes enemies spawn and literally attack you instantly out of nowhere. The controls are sluggish and can make the game more frustrating then scary. The game itself is extremely short and can be beaten quickly if you can somehow manage to endure this nightmarish experience and the it's only long due to the fact that there are no checkpoints and it is made as a punishing experience.

6: Final Fantasy VIII

Platform: PlayStation

Developer: Square Enix

Look I can understand that Final Fantasy VIII's graphics are way better then Final Fantasy VII but as we all know superb graphics and a really cool intro doesn't always spark amazing games. The battle system was slow and dull and most of them boil down to spamming Guardian Forces and Limit Breaks and also had levelling scaling in which enemies would be the same level as the highest level party member which makes certain fights unfair. The storyline is convoluted and it becomes very confusing and difficult to follow plus the protagonist Squall despite having a rather unique weapon style called a Gunblade is honestly unlikeable and his attitude along with hiding his true thoughts in his head make him just annoying to put up with. Easily the most offensive thing about this game is the Drawing and Junctioning mechanics. Yes, Junctioning allows you to customize a character to have various effects such as resistances to certain status effects or magic elements or give your characters Lightning or Fire attacks but you had to spend minutes in a battle drawing magic out of enemies and it gets boring rather quickly. On top of that unless you are using some of your weaker spells to make stronger ones there is no option to discard the spells you don't need making the process more annoying and difficult. Thankfully Square took all of the bad elements of the game out for the release of Final Fantasy IX and put the series back on track till X-2 and upwards.

5: Tom Clancy's Rainbow Six (PlayStation)

Platform: PlayStation

Developer: Rebellion

I got plenty to say about this one, Tom Clancy's Rainbow Six is one of the biggest gaming classics on the PC and while the console ports have decent reception the same cannot be said for the PlayStation version. Rainbow Six was a tactical first person shooter where the player had to use various gadgets, tactics and also relayed on giving other team members orders to accomplish your objectives. You can also plan out various missions by placing way markers tell where your teams where they should go to complete objectives. This PlayStation version takes every single tactical aspect out and also removes the planning aspect of the game and instead only gives you three soldiers and also turns the game into just a simplistic, lackluster shooter that removes the gameplay elements that the Tom Clancy games were about. The graphics are unbelievably ugly and horrible to even look at and the animations are horrendous, levels that are poorly designed within the PlayStation hardware, no coop or multiplayer modes and this game is full of bugs and glitches. Everything about this game was so poorly designed and unoptimized for the PlayStation that it is just baffling to see people treat the PSOne version as a classic and I also find it astounding that it made it's way to the PlayStation Classic over other PSOne gems like Parasite Eve or Crash Bandicoot.

4: A Bug's Life

Platform: PlayStation/Nintendo 64

Developer: Traveller's Tale

You know what is going to happen with these movie to game translations, a big movie comes out and then a game comes out and then it gets heavily panned and that goes for this game. The gameplay controls are horrible as Flik controls like he is on Ice, the graphics are really horrible, Flik never shuts his mouth up ever making the game more annoying to play and lastly the bosses are just so easy to beat.

3: South Park

Platform: Nintendo 64/PlayStation

Developer: Iguana Entertainment/Appaloosa Interactive

South Park's adult content and humour was a hit on TV whatever or not people can actually stand it. It knows what it is and what it was meant to do but to point fingers and makes disgusting jokes to entertain it's audience. Cause of the shows popularity we ended up getting a game out of it and it ended up being a first person shooter that sucked really bad. While some people might get a few laughs at the rude and inappropriate jokes the gameplay and the performance side of it gives nothing to laugh over. The game has terrible graphics and the draw distance was extremely notorious even with the Nintendo 64 Expansion Pak, terrible music, the voice acting from the actors of the show sound awful and the game is very, very boring and repetitive. Even the jokes for the game were intentional the weapons in the game are outright stupid and the enemy variety is uninspired and unfunny. The game is a lot worse on the PlayStation as the graphics were slightly worse in looks and performance even the draw distance was worth and the FMV cutscenes were worse on it as well. You have to take some of the time to collect the other characters even though you can play as any of the four of the main South Park characters.

2: Carmageddon 64

Platform: Nintendo 64

Developer: Titus Software

Carmageddon was one enjoyable and yet controversial racing game on the PC so getting the carnage onto consoles especially for European players. The violence of the game had to be toned down by changing the citizens to zombies but at least the gameplay of it was still enjoyable at least on the PC and PSOne but however not when Titus Software infamous for the masterpiece which we will get too soon. On top of changing the humans to zombies they also put in Dinosaurs which is ridiculously out of place the gameplay in the Nintendo 64 port is broken and also unfairly cheap. The driving and car physics were terrible, the controls were horrible and the bad camera angles made driving a chore to handle. It was declared the most sloppy port of the game and one that you should stay away from and it is one lists as one of if not the worst game on the Nintendo 64 next to...

Dishonourable Mentions

Shadow Man (PlayStation)

Earthworm Jim 3D (Nintendo 64)

Lego Rock Riders (PlayStation)

1: Superman 64

Platform: Nintendo 64

Developer: Titus Software

Here it is and everyone who has played plenty of bad games would know that this game would be here and at number one for every possible reason. This was a game that was released in an unfinished state due to time and development changes and it was rushed to meet the hype of the Superman The New Adventures cartoon. The gameplay was horrific as you spend the game flying though rings with some of the worst flight control accuracy and the level design was abysmal. The objectives were god awful and I swear the escort portions where every bit as bad as the rings. The presentation was awful and the soundtrack was atrocious. The game physics were so bad and at times made no sense, the way Superman attacks was ridiculous, the bosses were underwhelming and lastly the glitches are everywhere. It is the example of unpolished game design and how it shows that developers had no idea what they were doing and even the man of steel himself couldn't prevent this game from being made. It is still on records as being one of the worst games ever made and why I picked this as my number one on my list.

Do you agree with this list? What other bad games of 1999 did you ever have regrets playing?

Written By Anthony Hayball (AQWBlaZer91)

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#1 deactivated-5e90a3763ea91
Member since 2008 • 9437 Posts

I can't take this seriously with FFVIII and Rainbow Six on that list.

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vespuche

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#2 vespuche
Member since 2007 • 1074 Posts

FFVIII is my least favorite Final Fantasy. But top 10 worst games? No way.

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#3 pook99
Member since 2014 • 915 Posts
@Ovirew said:

I can't take this seriously with FFVIII and Rainbow Six on that list.

Pretty much this,

I know FF 8 is not always the most popular FF game but to put it on a worst games list is just ridiculous.

I also dont think tommorrow never dies belongs here, not a great game by any means but I'm sure there are plenty worse.