1. Tropico 5 (strategy game in which you play as a South American dictator) has been confirmed for the PS4. My brother is a series fan so I'm sure he'll welcome the news. I like a good strategy game, so I'll give it a shot.
Today Kalypso Media have announced that Tropico 5 will be hitting the PlayStation 4 alongside the Windows, Mac, Linux, and Xbox 360 versions of the game. There was no mention of an Xbox One version, despite the game being announced for Xbox 360.
2. Sony talking a bit about how they are turning around the Playstation's fortunes in the UK.
Sony’s UK MD Fergal Gara talked of their wish to reclaim the UK market, as well as act like a new challenger, highlighting their OXO tower takeover as part of their overall strategy.
This means that while last generation the Xbox 360 was outselling the PS3 in the UK at a 1.51:1 ratio, Sony are now ahead with the PS4 outselling the Xbox One at a 3:2 (1.5:1) ratio.
3. In the run-up to the launch of the PS4 Sony is going to post a bunch of videos starring different developers. Hopefully there will be some new game reveals (Valkyria Chronicles 4 FTW!) but I'm not holding my breath.
Each of the eight episodes will involve special guests and “secret development stories.” The first episode, to be aired on February 1st, will introduce The Playroom and Knack. SCEJA President Hiroshi Kawano will also appear.
Kawano-san mentioned in a recent interview that he has “various” unannounced titles still to disclose, so it’s possible that he’ll let something slip during the broadcast.
4. Outlast (next month's PS4 game) will run at 1080p and 60 fps.
Speaking to Gaming Bolt, Outlast developer and Red Barrels co-founder Philippe Morin said that while PlayStation 4 CPU clocks are lower than on a regular PC, the amount of cores available and the big pool of RAM helped them achieve 1080p and 60 fps. He added that the team didn’t run into any issues with the hardware, and are using all the cores available for the game.
5. Sony Santa Monica is moving to a new studio 5 times the size of its current studio. Most of that space will be used by SSM (!) but some of it will be used by the indies SSM tends to collaborate with. SSM is definentely Sony's workhorse. Not only do they publish games, but when a developers cuts a publishing deal with Sony, SSM works with them to help them squeeze the most out of the hardware.
The studio will also have more space in general. And while it's not yet clear if the team will be expanding much beyond its current 240 or so employees, the extra space will be put to use by independent developers working with Sony Santa Monica. Despite its reputation as the God of War studio, Sony Santa Monica has provided funding or office space to a number of indie developers, including ThatGameCompany, Giant Sparrow, and Superbot. The old building only had room to house one indie team at a time, but the new location could accommodate two at once.
6. Octodad is going to have local co-op for up to four players (each player controls a limb).