I am a student in computer science and entering an internship for game-related development. I mainly specialize in 3D graphics theory and programming either fully in software or hardware. The GBA is on the software side :)
The GBA is very amazing in a programmer's perspective. There is absolutely no OS at all. It's just me and the hardware registers. That's basically unheard of these days! It's an amazing platform to develop for in a programmer perspective. Even though you want it because of games, even us programmers want a new GBA successor, particularily a 64-bit GBA. Think of it, they had 8-bit, 16-bit, 32-bit, and Nintendo I am still waiting for 64-bit!
If you want to see a new GBA successor, contact Nintendo and let your voices be heard. Even us programmers demand 3d hardware manufacturers to produce drivers for APIs like OpenGL for Vista, and because we are large in number, those companies talked with Microsoft (who saw the demand too) and worked out three solutions to get OpenGL to work on the new Vista driver model. My point is get your voices heard. Contact Nintendo through email and tell them that you would like to see a new GBA successor. You, the consumers, are the ones in charge. The marketing team knows that, and all of Nintendo understands how their salaries/paychecks work. You are the one paying at the end...
The only way it's going to die is because of your lack of effort.
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