did they fix the pathfinding/falling off edges problems?

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robokill

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#1 robokill
Member since 2007 • 1392 Posts

#1 thing I hated about dark souls was how you can be nudged off a ledge and fall faster than the speed of gravity without any option to grab onto the ledge. Did they fix that or is it still the same?

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Paoksis

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#2 Paoksis
Member since 2006 • 589 Posts

no....so more deaths for you

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robokill

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#3 robokill
Member since 2007 • 1392 Posts

nope, I ain't buying it

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leeveeu

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#4 leeveeu
Member since 2003 • 3405 Posts

I've been an avid player since the early 90s, I've even been for a long period of time a game developer.

Trust me when I say that the first Dark Souls was an absolute gem and nothing is going to stop me from playing the second one.

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xxxkris44

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#5 xxxkris44
Member since 2010 • 146 Posts

no, it was always ment to be that way. if anything, the ledges are narrower not. and stepper....

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Bhemont

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#6 Bhemont
Member since 2005 • 1701 Posts

OP, hoping this game is more like Uncharted? :)

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Skull-Fire

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#7 Skull-Fire
Member since 2008 • 2267 Posts

@Bhemont: Wanting one little similarity doesn't mean someone wants the game to be like another one. Otherwise, Dark Souls could be compared to games like Zelda because the protagonists both use swords.

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Thathanka

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#8  Edited By Thathanka
Member since 2009 • 93 Posts

@Bhemont: I hope it's more like FIFA 14

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Bhemont

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#9 Bhemont
Member since 2005 • 1701 Posts

@Skull-Fire: I think that you missed my point though.

I get the part that it's annoying to fall off a ledge, hell, every Soul fan does. But adding mechanic like being able to grab ledge doesn't fit in to this game, at all. Therefor, I stand by my comment, maybe this isn't a game for OP :)