@Perth2008: A change to the default setting certainly would be ideal imo, and newest would probably be best for the time being at least as well. Oldest 1st is a bit silly for the default to say the least.
However, when it comes to thumbs it's largely down to how users treat it - and there's always going to be a way to abuse the system in the end. I reckon the best thing that can really be done here without a complete overhaul would be factoring in the thumbs down to some extent, as at the moment it seems to be based primarily on the thumbs up count. Incidentally, there was a lot of down-vote abuse on a GS site feature at one point in the past, forcing the removal of the feature, so having more weight on up-votes than down-votes does make sense with that in mind, even if not to the current extent.
@eBusiness: I've not looked into it much tbh, but it appears that upvotes have exponentially higher weight than downvotes - an extremely rough&simple approximation (that isn't what's actually used, but mostly lines up nonetheless) would be upvotes^3/total votes. So there's a huge amount of extra weight to upvotes such that with a significant number of upvotes they become all that really matter. The date is also factored into the ordering, oldest to newest, but that appears to simply be as a 2nd filter to order those with equal vote counts. The game score also factors in to the specific 'most helpful positive' one that is highlighted at the top of course. I'm not really bothered by precisely what the formula is, but it's pretty clear the current one isn't working well and needs some changing.
Interesting to see that some games have a most helpful critical review, though the selection for it is somewhat illogical - it's the same one as the most helpful positive review is despite there being an equally voted (+4/-0) review with a lower game rating, which would as such generally be considered as more 'critical' of the game. This is not paying attention to the review content itself however, assuming the entire thing is automated. With that only appearing on some games it's possible that it's not actually automated (or it could just be a feature in live-testing phases), though if that is the case the word choice could be better to point out that it's been spotlighted.
Log in to comment