Fifa 12 fails to tackle Player Impact Engine.
The good points:
Many choices, plenty of skills can be performed during match.
Seems best for a sport game
Licensed teams, players
Introducing contain (pressurizing) the opposing team
The bad points:
Imbalanced Game-play: Attack>>>Defense
Far more importance has given to the attack than defense. The game-play is mainly concentrated on attack skills, no defense skills in fifa 12.
They are useless. Sliding tackles are ineffective to such extent that it doesn't even trip the player while tackling. There is a big problem with normal tackling also; the referee gives fouls on that also. The most frustrating scenario is near the goal when the referee gives penalty every time for normal tackles also. There is a big question on how to stop the opposing team from scoring the goal.
Sliding tackles are a part of skills in defending. Teams like SPAIN use it more; they win more matches on defending & not attacking.
EA has made every player in fifa12 like Ronaldo or Messi. The AI while attacking a single player dribbles the ball dodging 4-5 defenders every time, how is that possible??
EA has made him the SUPERMAN in 12thversion. The goalkeeper literally fly's from one corner to the other; blocks all shots whether you shoot with maximum power or not. It is very difficult to score 1on1 situation with the goalkeeper.
They act as dumb as possible in the match. They create gap for the opposing team in spite of using the contain strategy.
Wrong off-sides, wrong tackling decisions.
AI scores every time when shots on target. With teams like AC Milan or Man Utd AI only scores goals attacking from the corners & scoring goals via volley (headers). It is scripted.
Player Impact Engine:
Fails completely. Players from the same team collide with each other often in the match & fall giving away the ball to the opposite team.
So FIFA 12 is broken; an unfinished product delivered to gamers, much worse from its predecessors & does not have any WOW moments in the game.