A remarkable shooter that allows a sound and visual stlye with fine tuned gameplay sure to make a musthave experience.

User Rating: 9 | Riff: Everyday Shooter PS3
There is a lot to be said about a game that is made by one person and is this good in a day of 100 plus dev teams and multi million dollar budgets. Still this will be my shortest review to date

Everyday Shooter is an experience like how Pink Floyd's Dark Side of the Moon is an experience. From the LoFi spacey guitar soundrack and sound FX to the flashy trippy visual style Everyday Shooter is a sensory treat. Add in fine tuned gameplay that adds a bit of strategy to the dual stick shooter and you have a game the cumulates into a must have experience that everyone from the casual to the seasoned gamer will take something away from it.

The basics of the game depend on picking up points left behind by shooting enemies. Most of the time points will only be dropped by creating chains. The beauty of the game exist that with each of the 8 different levels one must become adept in the level to figure out the unique method for chaining in that level. This gives a good variety and feeling of intimacy with the game, that with its spacey trippy environment, makes the game an artform of music and visualization one has to experience to fully appreciate.