It was THE expension which almost save the game.

User Rating: 9 | EverQuest: Lost Dungeons of Norrath PC
- Instancing.

- Grouping contents and awesome rewards (they cut the last tier).

- Broken raiding (so kinda as a no raiding at all).

The dungeons where not only fun and challenging, but they have awesome rewards that equal raid-gear...both in drop and merchant-purchase (they cut some).

It was a HUGE step in the right direction. However, the devs backtrack after it and come back, which will lead EQ to a slow but unavoidable decline. If you don't progress, you regress.

It was the good time, it brough back a few friends to EQ and we have a great time...until GoD. After GoD we switch MMOs and never come back.