Needlessly complicated controls do not make it a 'simulation' experience.

User Rating: 4 | Elite: Dangerous (Commander Deluxe Edition) PS4

All comes down to using the PS4 controller, with this game's control scheme, and it is dead on arrival. I would not recommend this game at all. The very unresponsive, and very poorly thought out, controls make it extremely frustrating to get past any initial learning curve. As a $60.00 game, it feel woefully under tested and unpolished for the PS4 in respect to controls and user interface. I understand it is going at providing a 'simulation' experience, but obtuse and needlessly complicated interface doesn't make for a space sim. If it was really going at the sim feel of a technology advanced future, it fails horribly. We are in 2018, cars have back up cams. You're telling me there is no 'landing cam technology to not make that whole part as unfun and overly complicated as it was? How about guidance cursors on the HUD toward a target? Once again, 2018, and entry level SUVs have visual overlay technology to help drivers keep in their lanes. Yet this game can't give me a seeable and useful indicator on my HUD toward my locked target? Thrust controls are utterly schizophrenic, going from set in place to ''gas pedal' like for no reason. Yaw and roll controls bleed over into one another, for no discernable reason, and make the ship you are trying to fly at game start an unwieldy bar of wet soap on a tile surface. HUD in combat is utterly useless, and button mash to find some buried control also makes you a wet paper bag in a fight with bricks when in combat. I honestly cannot understand how this game gets such positive reviews, and 2018 No Man's Sky is seen as the 'bad' space flight sim game. Elite Dangerous primitive control and UI is actual immersion breaking in 2018, and I couldn't recommend this game has having much worthwhile to it.