Pound the Ground until All you have is Sand. Then Snort it.

User Rating: 4.5 | Shin Sangoku Musou 6 PS3
You'd think after living there for two years I would know more about China than the average bear. I mean, I know some stuff. But I still can't answer the big questions: What's the government really like? Is Communism really that bad? Will their economy somehow implode over the next few years? Honestly, your guesses are as good as mine. What I can tell you is, you don't need to travel to China to understand Dynasty Warriors 7 and the fact that it sucks.

Where Dynasty Warriors exactly sucks is right at the core. It's right at the core and all over the core's face. The gameplay. I feel the game genre of Hack and Slashers more often than not leans towards the world of the absolutley retarded. An experience that relies heavily on button mashing and little else usually results in retardedness. Dynasty Warriors embodies this.

This isn't to say that the conquest mode of Daddy Warbucks (Dynasty Warriors) couldn't exist at an acrade or something. Actually, that seems to be the perfect fit. A big screen with some big colored buttons for people to pound in at the speed of sound to increase their kills per second and maximize their massive combos.

I come from a strange land. Some place far over the mountains, raised by buffalo. Those who also come from this sort of rustic background know that video games which pile on the enemies until you're slaughtering 100 by the minute are about as fun an experience as say changing your nephew's dirty diaper. The average foe in DW has absolutley no chance against your ungodly crotch power. You run them over like high grass under a John Deer.

Of course there's RPG elements trying to keep this sinking ship afloat. I'm sure there are other perks scattered around the disc's content that might grab a hold of your love handles. But who knows. Who's going to stick around long enough to find out.