In short:
- Great, tense, claustrophobic, post-apocalyptic “lost in space” atmosphere with well realized mechanics, design, minimalistic aesthetic and visual effects
- Use an array of drones, systems and upgrades/weapons to explore derelict vessels across star systems
- Salvage precious resources in order to survive
- Real space features and hazards such as asteroid collisions, radiation, depressurisation, leaks, etc.
- Drone tank controls plus command line controls make it realistic and interesting, despite sometimes tense and tricky to use
- Different drone upgrades provide lots of different approaches, and you’ll need to adapt make do with what you have
- Manage repairs and upgrades on drones and systems as they deteriorate
- Explorable ships/vessels consist of collection of random blocks and are visually mostly all the same with not much contents or detail
- Progression is very slow, so it gets repetitive and not very rewarding
- Uncovering of what is going on is also slow and done in simply in short pieces of text