Dungeon Hunter Alliance is a pretty shallow and straightforward experience, but it can be good fun in coop with friends

User Rating: 7 | Dungeon Hunter: Alliance PS3
Dungeon Hunter: Alliance plays just like Diablo does. You have 3 classes to chose from, Warrior, Mage and Thief. Get ready to hack, slash and loot a lot of items. Thankfully you can chose to automatically turn weak items into gold, so that you don't carry as much junk around. Much like Diablo the usage of items isn't limited to classes, but instead to stats. That means your Mage can carry the same armor a Warrior can if you invest points in strength.

All of the items dropped are reserved for a player, and a nice little aura can be seen on that item indicating it's reserved for a player of the matching color, so that you don't have to come closer and examine each dropped item. The more players that play the more items will be dropped, so it's recommended you play with others in order to get more items and build a powerful character.

At each level up you will get a few points to spend on your attributes and skills, and there are plenty of skills to choose from, especially later on when you are high level. Sadly it's pretty much obvious that the only right thing is to take the final skills which are the strongest, and thanks to a service in a town you can redistribute all off your stats and points for a small fee, making you forget and skip the weaker spells and focus on stronger ones. Each of the skills has 5 levels which increase as you invest points, but that limit gets raised to 10 as you enter new game + and face stronger foes.

No matter which class you choose to play, the game will be fairly easy, thanks to the potions you can carry and drink which restore both health and mana to full at the same time instantly, and checkpoints where you can rebuy potions are almost everywhere.

As more players join the game enemies become more powerful, but if none of you slacks off and just does his part of attacking there shouldn't be any problems in difficulty. You will be exploring crypts, forests, caves, towns, castles and occasionally be even doing a sidequest or two.

Dungeon Hunter: Alliance also support the Move, but it's not recommended for use because of the impossible to navigate menus and inventory, instead of having a cursor you have to make absurd movements and motions with the controller to turn pages which can be pretty complicated and just plain weird and imprecise.

Dungeon Hunter: Alliance is a decent choice if you like some simple cooperative dungeon crawlers.