Considering that I've reviewed this game on several different platforms now, I'm basically to the point of saying that..

User Rating: 3.5 | Dragon: The Bruce Lee Story SNES
Hello this Damonkeyattack with another game Review of Dragon - The Bruce Lee Story . Considering that I've reviewed this game on several different platforms now, I'm basically to the point of saying that nothing is different from one console to the next, save for differences in the visuals, sound and control. With this version of Dragon, all of them have not improved, but in most aspects, the game has gone even further into a hole of which I had no idea it could! The game play hasn't changed one bit from system to system, so you're looking at the same game, no matter how you slice it. The Super Nintendo Entertainment System doesn't do the job in the creating a more visual friendly environment and the control scheme is completely screwed up to the point that it is almost unusable! Other than that, and the fact that Dragon was doomed since its release, I'll try and explain the bad points of the game as best I can because the only thing that this title has going for it is the fact that Bruce Lee is the star of the game.

You take control of Bruce Lee through his life as portrayed through the movie, with a difficulty level that is so sky high it'll make you sick! The limited battle system that you do have revolves around some Street Fighter type control movements and then a button press, but the overall feeling of the game is hindered by the fact that all of your moves are limited in their range and how powerful they actually are. You've got a couple of different stages that you can go through, that allow you to take on the demon, but after hours of playing this game, I have to say that fighting that particular boss is damn near impossible to do and is, to this gamer, impossible to beat! You'll face off against that terror when you run out of lives, and you can consider it your chance to cheat death and continue on with the game, but other than that, you're looking at the same boss like characters in each stage. In some instances, you'll be able to use the nunchuku against your opponent, but the learning to use it and use it effectively is yet another game play blunder!

The control hasn't changed much since the other versions of the game, so if you're looking for some hopeful improvement, you won't find it. With the Jaguar version, the controller itself was the problem and it was hard to use. With the Genesis, the fact that the stiff response and the overall difficulty with the directional pad put a nail in that versions coffin. Now on the SNES controller, it really doesn't have anything to do with the controller layout but more or less the stiff response time that the game takes as you play! With the different button combinations that you can create, you'll find that creating the right one takes plenty of time and patience and even then you really have nothing that you can go on. Blocking? Don't even think about it because the blocking system is also challenging to learn, which forces you to learn a whole new control set. You'll find that using the weapons is the true down fall, in which your nunchuku uses three different forms, all of which can be linked together, but takes a ton of time to learn to use effectively!

As with most of the other Dragon games, the visuals in the battles that you face are mediocre and bland at best. With no special moves to speak of, and no real visual eye candy that you can sink yourself into, you're looking at a very bare bones game that has very little to offer anyone! Sparse and drab, the backgrounds will strike you as ultra simple and without much thought put into it! The character animations move stiffly, like they are forced across the screen, and even the use of weapons is done in a completely simple fashion. The detail in Dragon is set to a minimum, without any real flare or interesting things that the movie had to offer, so if you're looking for a visually satisfying game, you might as well look somewhere else, because this title definitely fails in that category!

Again, with this version of the game, you still have the same problems that you did in all of the other versions of this title, but it isn't a system hardware problem, but more of a programming problem! The music and the sound effects haven't gotten any better, let alone any different in the way that they are presented. If you add this into the fact that the SNES has recreated the game to have MIDI music and poorly programmed music at best, you'll find that still nothing has been done to improve the quality of the game. The music doesn't make an impact and the sound effect of Bruce Lee wooing is enough to make your ears bleed! The stages all have a looping tack that is similar to the last, and anyone with a brain in their head will find something to put on the CD player to take away the headache that creeps up after about twenty minutes of play! The game isn't sound intensive, so the need for the audio being on isn't a must like some games, and this is a relief, because it's all horrible!

With games like these that come up on every system that you come across, there is a wonder that game companies that produce this crap stay in business. Taking the same game from platform to platform without doing anything to improve or work on the problems only leaves a bad taste in my mouth. Even though the game is probably great to other people, I can't find a damned thing about Dragon that is actually decent or even worth considering enjoyable! This is the true example of a poorly done and poorly made game based off of a rather interesting movie! With horrid control, game play that features a near impossible difficulty and audio that will give even the most stoic gamer a head ache, Dragon deserves to be on the bottom of anyone's game collection.