Want to experience life as an RPG hero? Want to capture monsters, and explore? DQV has that and more.
Course, DQ5 has its flaws, but there is only a minor and major one I see, but they are tolerable. Minor problem DQ5 has is in one particular area where it really isn't made clear what you're supposed to do. Like I literally had no problems knowing where to go till I got to this a certain point in the game, and bam! Stuck. The game just kinda loses ya because of how fast it's going. It got really annoying, but again it's a minor problem and it doesn't really happen again. The major problem I have with DQ5 though, the bias of the wives. While the game gives you a choice, it sure does guilt you do making the one it wants you to make. Like it really gets annoying with the amount of "you should marry Bianca" guilt, like is it really giving me a choice? Kinda like your parents giving you an option when clearly they want you to do one and not the other option. I mean, it gets to the point where it's shown in the gameplay, like the other two wives, Nera and Debora, you have to grind them to decent levels and even then they are then unusable for the majority of the game. Like why even give us a wife to use, when we can't even use her? I know it sounds like a lot of complaining for something so trivial, especially considering that this game pretty much invented pokemon, but I really did like the wives in DQ5. They were a really cool concept, and I suppose I didn't want the honeymoon to be over, perhaps I just have some issues to work out?
Conclusion: Dragon Quest 5 did something I really don't see RPGs do, and yet it still was the same game from the same series I grew to love. Aside from a few hand selected problems, DQ5 charmed me with its life growing story, interesting characters, and inspiring monster/ally system.