Rocket Slime is bursting with charm, but has a surprisingly deep game underneath it.

User Rating: 8.5 | Dragon Quest Heroes: Rocket Slime DS
Dragon Quest is a huge phenomenon in Japan. It's the kind of cultural obsession rivaled only by Americans with Madden, or Koreans with Starcraft. Some people will claim that's because of the solid traditional RPG design, the Akira Toriyama art, or the well-told stories. Those people are liars. The true reason Dragon Quest is such a hit is the greatest minor enemy ever crafted, the humble slime.

Square-Enix finally recognized that and made a game starring the little guy who's always been stealing the show. It's a great game in many aspects. It's got a great, deep collection aspect that will make completionists play for hours upon hours, a fantastic tank battle system, and a delightful sense of humor. The script is bursting with puns, but not groaner puns. In most other games these might be tiresome. But the sole fact that it's slimes that are saying them elevates it to legitimately funny. Every word that could conceivably have "slime" squeezed into it does, and it never gets old.

There's a reasonably long main quest, highlighted by the tank battles, which are easily the best part of the game. Your tank is a giant slime, and your crew is either other slimes or enemies you've captured and turned friendly. The whole system's deceptively deep. You can use practically anything you've gathered in the world as ammo to wear down your enemy's tank, or you can just jump into the cannons yourself and try to make it in, sabotaging them from the inside. It's a blast, and you'll always be looking forward to the next fight.

Rocket Slime is an extremely likeable game. It's got its great sense of humor, really solid gameplay, and slimes by the dozen. There's no reason not to play it, unless you somehow hate fun, joy, or slimes. It may not be the best game on the DS, but it's the most endearing by far.

Yeah, screw you, Nintendogs.