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User Rating: 8 | Donkey Kong Country Returns WII
The story starts off with a group of masked villains stealing all the bananas in the island and brain washing all the animals other than the Kongs into doing whatever they ask. The quest is to defeat each of these masked villains and restore things they way they were on the island.

You get to play as Donkey Kong in one player mode with Diddy Kong as an assist if you crack open the DK barrel. Diddy acts as an assist by using his jet packs to help Donkey Kong hover for a couple more seconds from a jump. This can be useful if you make a timing mistake on your jump. The game can be completed without the aid of Diddy but that would be really hard.

The most important aspect all of you gamers are wondering is probably whether or not this version does the classic versions of Donkey Kong justice. Although it is not identical, I can assure you that the art style and new play styles are refreshing and fun. You can expect there to be great classic platforming. Blasting from barrel to barrel is in it. Something chasing after you to force you to go faster is in. Rambi is in. Mine carts is in.

Now, there are a handful of new aspects also. I'll try to name them all. At first glance the graphics are improved obviously. I think it did a great job on that. The enemies are very different. They range from squids and crabs to robots and drums. Personally, I wish that they included some of the old baddies from the original. That would give the game much more nostalgia. I guess they wanted to give things a new look. There are sequences in the game where you ride a rocket barrel either upwards or side ways. The screen keeps going right or up and the game keeps throwing obstacles at you. This was done very well actually. It is one of the most challenging parts of the game. They replaced jumping from rope to rope to jumping from chains to chains. It's different, but not better in my opinion. Bosses in this version are a lot harder and innovative. It was a lot of fun. Retro also did not include any of the animals except Rambi, which kinda sucks, but the gameplay is still amazing. It would just just been interesting if they added more animals.

Other than going back to collect everything, there isn't too much replay value to this. There is no way to compare time trials or anything unfortunately. Something is unlocked at the end of the game, which I don't want to spoil. You must collect all the orbs in the island to be able to enter into this "something".

I really hope they will make a sequel, with more classic aspects. Overall this is still an amazing game. Retro did a really great job bringing Donkey Kong back old school style!

Review ends here. Thank you for reading.

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This next part you can skip...just some ranting.
I have read some of the other reviews posted here, and OMG! Some of you are complaining so much about the difficulty. It is because of you people, that games now a days are getting easier and easier. Come on, kid gamers back then had a much higher difficulty tolerance than today's kids. Games that pose a challenge are the games that will stay in our memories. I remember reading a review where a player was saying how she wished the game would give an "easy" difficulty where if you died on the mine cart, you only get punished by loosing a heart. Girl, the game has checkpoints, DK barrels, LIVES! That's plenty of aid. She even said she wished the game would take out "lives" so that players can just keep trying. No offence but you are a noob.