While not unenjoyable, it feels like a poor man's God of War.
Y'know the drill: unlock new tools and weapons and get new treasures and collect orbs/money to upgrade what you've got. Find hidden chests. Boss fights which involve discovering its weakness and then exploiting that weakness until it's dead.
It's oldie goldie, no lie, but every element of Darksider felt inferior to the elements in similar games.
Its story, one of Heaven vs. Hell and the Four Riders of the Apocalypse, was ho-hum, nothing on the likes of God of War or Arkham. The combat, while enjoyable, lacked the smooth free-flow of Batman, the sheer viciousness of God of War, or the kinetic movement of Bayonetta or Devil May Cry. The upgrades were considerably inferior - a great many of the unlocked moves simply aren't very useful or powerful. And the semi open world was neither well designed nor particularly interesting. It all amounted to urban decay.
So, yeah, Darksiders is an enjoyable game, but I would only ever recommend it if you've already gone through the games of a similar stripe. God of War, Arkham, Bayonetta, Devil May Cry, and others besides... you're better off playing one of them.