The first Croc was decent, but this one may bite.

User Rating: 5 | Croc 2 PC
The first Croc was released sometime in 1997, and, while not groundbreaking, it was still fun and sold well. So, there was a sequel. And, like most sequels, it was inferior to the first.

You play as Croc, a crocodile, who in the last game saved the gobbos from Baron dante. Now, on a beach, Croc finds a message in a bottle from his parents, saying they want their son to return. So the gobbos build a catapult and launch Croc to the island where they are. However, the catapult is facing away from the island, so how could he get there? Anyway, meanwhile, the dantinis resurrect baron dante, and now he plans to stop Croc....again.

The gameplay is largely unchanged from the first Croc, and you have your tail whip, stomp, jump, etc. The levels also have the same layout, with platforms, ladders, checkpoints, enemies, and items. However, its just a lot more frustrating than the first Croc. Bosses are more difficult and confusing, levels and objectives are different and more random, and items are more strangely placed. For example, in the first Croc, in each level you had to rescue 6 gobbos, but in here, you do tasks for people like find a guy's sandwich, chase a robber, and mine for minerals. Its wants to be playable, but its just a huge mess.

Also, there's unnecessary Hub areas between the levels where you can have nice and pointless conversations with gobbos. There's also the unwise addition of a shop in the Hubs where you buy items with your crystals. Sometimes you need something from the shop to advance further in a level, so its a real pain to go to previous levels and get crystals so you can buy another clockwork robot or bouncy lifesaver so you can continue. You can buy upgrades for your health bar, but eventually you can't buy any more, and the shop's excuse is: "You can't buy any more. It's the law." I can't even imagine what the developers were thinking.

As I said, there are some mildly entertaining boss fights, but the vehicle sections are no fun, because the controls are bad and the levels are boring.

The graphics in Croc 2 are decent, even today, which offers mild relief. The sound however, makes me want to cry. All the characters speak gibberish while a text box displays what they are really saying. Also, one actor provides the voices for all characters, so the random mumbling sounds very similar. You can see its trying to be cute, but your resulting annoyance is not so cute. The other sounds and poofs also sound strange and sloppy.

In the end, Croc 2 just isn't really worth it. If you havn't played Croc before, pick up the first one. And if you really like that one, you might want to try this one out. But I'll give you one warning: this Croc is not easy to deal with.