EA's first shot at Command and Conquer is a success
Takes place in the present to near future. Consists of three factions. The high tech USA, the powerhouse China, and the fictional guerilla GLA.
Gameplay:
A little different than other Command and Conquers. You start with a command center and have to build units responsible for building construction. Beyond that handles like your typical C&C. Gameplay is the strongsuit of Generals.
Story:
Weak story. Three seperate campaigns that have no connection to each other. No cutscenes between missions. Limited to in-game cutscenes.
Graphics:
Good yet bad. Infantry are very poorly designed. Basically stick figures with guns. Vehicles, buildings and landscape very polished. Nuke explosion very cool.
Overall: A very good game. Strong gameplay and good graphics make this an excellent addition to the Command and Conquer franchise but a weak story prevent Generals from getting a score higher than 8.5/10.