Fun, fast paced, blinding action!!

User Rating: 8.8 | City of Heroes PC
Ok I own and play the game so Im not going to be biased. I have been playing the game for some time now since my friends got me into it. Here is the premise; After you get the game you can choose from around 12-14 servers to make your characters in. Each server allows you to hold 6 heroes (if you bought CoV you can hold 12). When you get past this screen you can choose from 7 classes (2 are epic classes unlocked after reaaching max lvl, 50) These classes are.....

-Tanker is an irresistible force combined with an immovable object. This class can take and dish out all sorts of damage. The Tanker is not totally invulnerable, but his skills allow the other classes to play their parts, too. The Tanker is a devastating hand to hand combatant, and ranks second only to the Scrapper in sheer melee power. He possesses some ranged abilities, though far below those of the Blaster or the Defender.
Hit Points: High
Damage: Medium
Primary Power Category - Defense
Secondary Power Category - Melee

-Scrapper. No lone criminal wants to cross paths with a Scrapper, because odds are that only the Scrapper is going to walk away. Ferocity and skill make the Scrapper master of hand to hand combat. However, Scrappers do not have any ranged attacks, so they rely on the other classes to help in battles requiring long-range punch. The Scrapper is resilient, though, and after the Tanker, the best class at withstanding damage.
Hit Points: Medium
Damage: High
Primary Power Category - Melee
Secondary Power Category - Defense

-Defender, is a long-range support specialist. This Archetype is effective with ranged attacks (though not quite on par with the Blaster), but the Defender's true worth shines in another area. Defenders are the premier helpers in the game - they are the best at strengthening their teammate's abilities (buffing) and weakening foes (debuffing). They aren't built for lengthy hand to hand combat, though they aren't fragile, either. The Defender needs to keep an eye both on his teammates and the enemy - in order to see which requires his powerful attention first!
Hit Points: Low
Damage: Low
Primary Power Category - Buff
Secondary Power Category - Ranged

-Controller, is at the same time the weakest and yet the most powerful of the archetypes. The Controller has few offensive attacks and possesses the fewest hit points. But the Controller has access to a range of powers that no one else has: the Control power sets. Armed with these powers, a Controller can affect the behavior of villains - from freezing them in place to routing them away. Armed with such abilities, the Controller is the backbone of many groups involved in large-scale battles - but the Controller depends upon his teammates for protection.
Hit Points: Low
Damage: Low
Primary Power Category - Control
Secondary Power Category - Buff

-Blaster is an offensive juggernaut. Whether up close or afar, he can deal out tremendous amounts of damage. In comparison to the other Archetypes, the Blaster is by far the most damaging to the enemy. But the Blaster is quite fragile; this class has relatively few hit points. Blaster heroes must be on their guard before getting into combat; while their immense power can overcome most foes, alone they are quite vulnerable. The Blaster can turn the tide of a conflict, but they need their friends to help them succeed.
Hit Points: Low
Damage: High
Primary Power Category - Ranged
Secondary Power Category - Support

Graphics- depending on what type of computer you have they can either be really beautiful (turn up particle count as a blaster fires off a shot and you will know what I mean), but if not it is best to turn down the graphics settings and only turn them up when making a new character (cuz trying to make a good one when everything looks like it was put through the was is not very good). Lower graphics also mean less lag, which is good in high traffic areas like Atlas park.

Sound- Diverse background music plays as you enter a new part of the city, and a different song will play as you enter new sections of the zone. Electricity crackles, the woosh of air past yor ears as you fly or take off into a super speed run all the while leaving a fire trail behind you, a faint "bamf" as you teleport. The thud of a sledge hammer hitting your skull, the crack of a pistol, the chanting of evil mages. Very good sound, tho it does cut off occasionaly.

Players- It all depends on who you are dealing with, sometimes you will get veteran players talking to you only to be drowned in a see of "noob" talk on broadcast. Generally helpful and polite, many people will help you out in a pinch. Just dont make yourself out to be a noob in front of other noobs.

Game- Not a lot of end game content, but they are fixing that with upcoming Issues (patches). Oh ya, all the updates and patches are free. The devs always have something good for the players in store. You may reach lvl 50 and find out it is as rewarding a experience to help out lower lvl people or "farm" (do mish over and over to gain xp and money)

PvP- Im not a big pvp fan myself, but my friend has a long running arean record of many wins. Lots of potential in these zones. Not only can you fight the villains but you can have objectivces to do like fire off a missile at their base. Not to mention that you get 1.5 times xp for doing pvp missions.

All in all it is a very fun game that can be a bit repetitive and some lvl can be a bit much to get out of (once you get to lvl 32 you will find out). I highly recomend this game to anyone who has ever read a comic, pretended they were a super hero, or just wants to have a good time with a bunch of strange people wearing tights.

-Suke (Freedom server, SG- The Unrefined )