Cell Factor is a very fun game that ultimately didn't live up to its full potential.

User Rating: 7.5 | CellFactor: Psychokinetic Wars X360
Cell Factor is fun, but it could have been so much more. basically you can choose from 3 classes, bishop, black ops, and guardian. The Bishop relies heavily on psychic powers; fly, shield, throw, and cache (which is basically throw but is a one shot kill). Black ops is the most balanced class and is equal in psychic and firepower. Its powers are teleport, shield, and throw. The guardian relies on firepower and can use 2 weapons at once, super jump, and use a running attack. Now this sounds like a nice line up of powers, but the fact that 2 powers are shared between 2 classes makes the game feel like it's stripped of its potential. Weapons are the bare basics, such as an assault rifle, pistol, shotgun, sniper rifle, and rocket launcher. there are customizations you can unlock through challenges, but they still dont add much. the multiplayer is basic and doesn't really bring anything original to the table. it really begins to feel boring and stripped down. If they had worked on it a little longer and brought in some original ideas for weapons and powers this game could have been a lot better.