A sadly missed chance

User Rating: 4.2 | Call of Cthulhu: Dark Corners of the Earth PC
This thing starts simply great. Graphics may look outdated, but gets its job done wonderfully, interesting use of lighting and colors make the environment look like an old photograph from a 1920's newspaper. Voice acting is excellent, especially the Innsmouth people really sound slightly disturbing. Sanity system is something never seen before and gives it a lot of character (after all, you're not playing your usual super-action hero... he's a man like every other and this time you really feel it). Intro level is simply amazing. Innsmouth comes directly from HP Lovecraft's pen.

...and now things start to get ugly. What has been simply a dream come true for every Lovecraft fan (as I am) changes all of a sudden in a sort of crappy Super Mario Bros with monsters. The infamous escape scene (frustratingly hard to pull off and very badly timed... you're punished for missing a split second, forcing you to memorize key and mouse movements like a Dance Dance Revolution on drugs) is just the start, leading to an endless, frustrating, unavoidable and amazingly boring platform jumping that effectively kills off the game. It's almost as if first and second part of the game were planned by two completely different designers.

Sad, sad, sad. DCotE came this close to being a true heir to the first Alone in the Dark and Shadow of the Comet... but then tries a jiggly dance and falls flat on its face.