The good is GREAT, but the bad truly sucks. In the end, a few simple changes could have made it more appealing.

User Rating: 6.5 | Call of Cthulhu: Dark Corners of the Earth PC
Most gamers will either love it, or hate it.

1) REEELY creepy environment.
2) The inhabitants of Innsmouth freaked me out.
3) 'Insanity' aspect is a cool (if sometimes, frustrating) innovation.
4) 'Medical supplies' aspect provides a more realistic challenge to staying healthy.
5) Scarcity of ammo provides a delightful level of anxiety.

1) Too many situations that require a trial-and-error approach to memorize some kind of timed-sequence 'paltform jumping' solution. Scenarios that could have been satisfyingly intense end up being frustratingly difficult, requiring multiple re-starts which ultimately erodes the intensity. (NOTE...this is probably my biggest gripe with the game.)
2) During the first 1/3 of the game, I can't even pick up a stick to defend myself! (In real life, I'd run away from the freaks in Innsmouth...I don't want to spend my game-time doing it as well.)
3) What starts out feeling open-ended quickly becomes pretty linear and tightly scripted.

I really wanted to like this game, and it started out being everything I could hope for. Unfortunately, it didn't hold up. Die hard stealth-horror-survival fans will get a kick out of it, and if that's YOU, then by all means, pick it up. But more main stream gamers will probably find it so frustatingly difficult and slow-paced, they'd be better off looking elsewhere.