Musing About Designs of Dark Corners of the Earth

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#1 Gelugon_baat
Member since 2003 • 24243 Posts

I am not certain that anyone is going to read this, but has anyone considered that Call of Cthulu: Dark Corners of the Earth has so many designs that are the opposite of those certain high-profile "Call of 'Something': 'Insert Military Lingo Here' " games?

For one, Jack Walters is a wimp that dies from a single shot and has to patch up each and every one of his injuries before he dies in a few seconds, compared to the generic badasses in that other game that can heal from just standing around and not getting shot further in a few seconds. :P