The crash mode is probably the biggest improvement. Criterion have got rid of the crash multipliers and so on. To start you need to hit these sweet spots on a bar. If you get perfect then you obviously get a perfect start. But if you stall or blow your engine if you miss the sweet spot. This got some getting used to but I think its better overall. There are now usually ramps to go up. And when you crash into a car you have to wait to get 100% when lots more cars have crashed. Then you get the crash breaker to blow them up to get a high score.
The graphics I would say are technology superior to last year although the loading times seem a little longer. There is one glitch in the game which has happened a few times where you drop through the floor which is annoying. This is not much of a problem though. One of the biggest things that is missing in Revenge is the Single Event Mode. I don't know why they removed this but it pretty stupid anyway. The music is far better than before. You don't get all that punk rock stuff. The music is more varied and suits the action. The sounds are about the same as last year.
Revenge will last around the same as Burnout 3 and has a similar amount of cars and events. Although it has about half the amount of crash events than Burnout 3, I thought 100 was too many anyway. You should get a good 30+ hours out of this and there’s multiplayer and online. I would not say it was out right better than Burnout 3 since how revolutionary it was. But this does make improvements as well as some things not been as good like the single event is missing. I would recommend this game to any racing fan.