A lot was expected from Brothers in arms, but it simply turned out to be a very mediocre experience.

User Rating: 5.4 | Brothers in Arms: Road to Hill 30 PC
When I first heard about brothers in arms, I was genuinly excited. It sounded like a very realistic and engaging first person shooter. It is certainly very realistic. In fact, it is so realistic, that it borders on incredibly realistic. In fact, this game is so realistic, its just not fun. Brothers in arms starts very dramatically, and draws you into the game nicely. You will enjoy the first few levels (probably). But that is until you realize that the entire game is almost exactly the same. Every time you see the enemy you do exactly the same thing. You cant just shoot someone from behind cover. Even if the guy has his head sticking right out, you cant take a shot. Because every single time you will miss. Which means you have run all the way around nearby buildings or hedges or other kinds of cover, and get RIGHT NEXT TO your enemy, before you can take a shot and successfully hit someone. The game is apparently meant to be like this because it is more realistic. Maybe so, but doing this every single time gets very tedious indeed. I found also that even when I WAS right next to the enemy I sometimes still found it hard to successfully shoot someone. The game deliberately misguides some of your shots for a more realistic experience. Maybe missing some shots even at point blank range IS realistic, but it sure is not fun. In most first person shooters you will need to duck behind cover, stand up at the right moments and shoot, then duck back down again quick. This way you can usually kill a guy pretty quickly, and it is usualy classed as realistic. This game tries to take it one step further, but fails miserably. Moving on to graphics, they look Ok. A little outdated possibly by todays standards, but nothing you wont be able to cope with. Imagine the graphics on Medal Of Honor Allied Assault. They look like that, maybe a bit better. The only thing that really stood out as bad was lip syncing. It does look really bad. It almost seems like the game simply generates random movements on the mouth while talking. Sound is a lot better. You can hear all sound effects very clearly, and voice acting is generally well done. Not much more to say about sound. But it is one of the stand-out points of the game. Even if the rest was rather disappointing. I was expecting a lot from this, but it simply turned out to be a very mediocre experience. And not something I can truthfully recommend to anyone. It tries to be an incredibly realistic experience when it comes to flanking, and it certainly succeeds, but all the fun is gone.