Apart from the crate puzzles and the crappy GUI, a stylish and entertaining adventure game.
It's only the unpredictable GUI that makes it a little bitter. You never know which direction will you take when the cam changes next, and also I wasn't able to predict which use button will do what at times (it was unfomfortable but still okay). What made really really annoying the game was the endless crate pushing and pulling. I just don't get it, why the developers thought it will be fun in this genre. This kind of puzzle was okay in Soul Reaver (and there it had more options, and was most of the time connected to the story), but here when I saw the crates in Glastonbury 2, the only thing that made me continue the game was that I wanted to know the end of the story.
So, I'm waiting for the 4th game to come out, but I honestly hope it will be innovative in puzzles, too, not only in visual style.