Braid nailed the indie world with it's incredible and revolutionary gameplay and mind boggling story.
The aim of the game is to 'solve' each world by collecting puzzle pieces and putting them up together. Once the puzzle is completed you can then move to the next 'world'. Getting puzzle pieces can be very hard if you are not familiar with the concepts of Tim's power and aware of the elements in the game.
Each world in Braid have a different mechanisms of time. The game starts in World 2. World 2 and 3 are fairly the 'normal' world the only difference is that world 3 features items coated by green stuff that renders Tim's ability useless. Time only flows when u move forward or backward horizontally on world 4, climbing ladders or any vertical movement and standing still will cause the time to also stop. World 5 has the weirdest mechanics of all, a shadow will appear each time that you reverse the time. The shadow imitates whatever you or the enemy did prior to the time reversal. In World 6, Tim is given a ring that will slow down time. The intensity of the effect is determined by the distance from the ring. The last world has the flow of time completely backwards.
Braid features a character named Tim and he is trying to find the princess whom he had a special relationship with but left her behind and now he is in a quest to see her again. Braid's story is very confusing at first because the time manipulation factor is incorporated even at the story line. However, as the story progresses and specially in the last world, everything will be cleared up.
The game also features a special ending by collecting the hidden stars scattered throughout the worlds.
The artistic and graphical nature of Braid is really relaxing, and that's what you would want to see while solving puzzles. Also, kudos to the relaxing musical score.
BRAID is a one of a kind game and I definitely recommend every gamer in the world to buy it. Do not miss this out.