The president of the United States has been kidnapped and it's up to two guys to save them. Bloody Wolf is set up in a similar fashion to games like Mercs where you'll run around and shoot enemies in a top-down perspective. You'll take advantage of a decent weapon arsenal including shotguns, standard issue rifles and grenades you can lob at enemies hiding behind barricades like scared rabbits. You'll also rescue hostages who give you keys to open locked doors and offer bits of useless information in spurts of boring dialogue, as well as explore enemy camps in a linear fashion. But combat in Bloody Wolf is bloody boring and formulaic. Movement is sluggish, especially when riding motorcycles across enemy lines, which is about as fun and exciting as sticking needles in your eyes. Killing enemies, no matter what weapon you use, also yields the same three frame death animation--standing in place, bleeding and raising their arms in the air as if cursing the heavens--which cheapens the satisfaction you would ordinarily get watching an enemy fly into the stratosphere with one blast of a shotgun shell. If an enemy is going to die, the very least they can do is die right.
And just when you thought you had it all figured out in the end, the game pulls the wool over your eyes at the very last minute. It's only a lame excuse to extend the bland and fruitless gameplay. What's worse--given how there are two main characters represented, there's no two-player co-op. Instead, you choose which of them you get to use in single play, and they both play exactly the same. So what's the freaking point?
There are better shooters of its kind in the VC--one of them is Mercs for the Sega Genesis, which is vastly superior and easily eclipses this sorry excuse for an action gunner. If you want a fun, militaristic action game, it should come as a surprise to no man, woman and child that I recommend Mercs over Bloody Wolf--the latter is a waste of your time and your money.