The perfect example of a true FPS.

User Rating: 10 | Blood (1997) PC
When I first played Blood, I had only 10~12 years old. I was beginning my life in games and Blood was one of the most impressive games that I played and I never forgot it. Now, (makes some time... maybe one year) I found it again and, one more time, I had the pleasure to play this wonderful game. This is a true example of a real FPS game.

The history is very simple, but justifies all the kills (you're killing hordes of demons, who cares anyway?). You control Caleb, and he and four friends had a pact with some sort of powerful demon called Tchernobog. But, he betrayed Caleb and killed him and all his friends (one of them was his girlfriend), and now, Caleb resurrected and want revenge!! Very simple no? But just works fine.

Starting with the weapons: they are all great, useful and fun to use. Almost all have a secondary attack, making all weapons unique. Then, we have many items that will help us in our revenge: med kits, boots that make you jump very high or fall from great altitudes without take damage , demon vision and some more other items. Also, Blood have 3 different armor type (normal, fire and spiritual) and Caleb can double his points of health with special items.

Blood is detailed at the maximum that the engine of its time allows. All the bodies of the enemies that you have killed will stay until the end of the level. The same to all the decals in the game: Bullets, bodies, items, weapons, explosions, fires, bullet holes in the wall's, doors and other many objects in the game will stay, and all the cartridge stay in the ground after you shoot each single bullet! No matter how much you fire, they will stay there all the level (even if you save and load).

But what really, really shine in Blood is the design of each level. Some levels can have 4, 5 or 6 keys!! They are all well made, giving to the game what many new games can't make. Trains, stations, ships, cities, villages, mansions, forests, hospitals and even a water power plant! Blood don't have one level equal to another. All the levels are unique, with secrets, items, labyrinths, puzzles and many others elements, divided in 4 episodes and each episode has his own boss.

And all the enemies are special. They all have your particular way to scare you and make you feel fear. And Blood don't forgive the violence. Monsters will explode, making pieces fly to everywhere, heads flying out, bodies in the walls and crossed in skewers in middle of the streets. Zombies will get out of his graves, rituals and black magic will be made... demons and more demons will appear, all to kill you.. women and children dead in everywhere.. destruction, and blood... much blood. And the best? Caleb will give a laugh every time you blow up some enemy! And some times, he'll make some jokes, like when you're in the first level of the first episode: when you enter in the some kind of church, he'll say "Open for business...".

In the end, Blood became a classic that is fun, with great weapons, many unique enemies, good puzzles and levels, sounds that don't stay behind and graphics that make all fit perfect for his time.

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