The first good World War 2 "RTS" game I have played

User Rating: 8.6 | Blitzkrieg (2003) PC
Gameplay: Blitzkrieg is a fast-paced and fairly strategic game that focuses on ground combat set in World War 2. The game is actually based on historical World War II battles and you get to play three campaigns allow you to fight as the Anglo-American, German or Soviet armies. You can create many troops, which is far more that the usuall RTS game have. The biggest thing in the gameplay department that really stood out to me about the game and may have contributed to some of the space taking here was the sheer numbers of planes, tanks, artillery, and infantry and how they could be utilized. My only complaint is the artilery and tanks which can get stuck when they are to many and to closes together. Planes are also a great way to help win a war, and there’s no shortage of them to be found here since you can select recon, fighters, paratroopers, or bombers with a couple of mouse clicks. For example, you can call a recon plane to scout certain areas for artillery targets or to see what’s in your path. Let’s say that the enemy has an overwhelming force ahead of you that artillery would take too long to get rid of or you would be killed trying to move against it. There is a multiplayer part of the game which can hold up to four players.

Graphics: I have to say that the graphics look great. It is a mix of 3-D and 2-D graphics. The movements were well detailed and the environmental and model damage was a nifty addition all the way down to shacks and houses. Those nice looking houses that are found on maps are also fully destructible, and can also be used as cover or ambush points for infantry as well. Sound: The sound is pretty good. Everything sounds like the way they should sound from the fireing of the guns to the tanks rolling on the ground.

Value: All in all this is a great game with great replay value. Even though there are a few glitches and flaws here and there it's still very fun.

I give this game 8.6 out of 10.