Nothing New Doesn't Detract from this Franchise
The controls for the game have evolved ever so slightly, allowing the player to both use the 'special powers' as well as guns, or what-have-you, at the same time. What troubled me, though they explained, was as a Big Daddy, you should have been able to mow through the splicers, but that was rarely the case. The game explains it away as you are only at half strength, but it would have been nice to have those powers and roam around that world. The added nemesis of the Big Sister was truly terrifying. The environments made for very challenging battles, mini-boss battles.
The graphics were top-notch, again, the sound perfect. The little details were there, clearly apparent in the final level where you get to see things in a different light. It is these sorts of things that make the Bioshock franchise stand out from others. I would have liked a more original story instead of a game that felt far too familiar, but the time spent in Rapture was a delight, despite the sameness to the game. This game only makes me anticipate Bioshock Infinite that much more.