Battlefield Bad Company is a tremendous first attempt of a next generation battlefield game
The multiplayer in Bad Company is pretty good, but in my opinion it falls short when compared to other shooters. There are two modes of play including Gold Rush and Conquest. In Gold Rush the attacking team must plant charges on gold crates and when a few crates have been taken over the map opens up to a new area with more crates. In Conquest there are flags throughout the map, and the goal here is to capture and hold the majority of the flags. Conquest is and always has been the better mode to play in a Battlefield game. Due to the large size of the maps, there is a lot of time spent running around trying to find action once all of the spawned vehicles are gone. For this reason the multiplayer can get pretty boring and stale quickly. I can typically play a shooter multiplayer in the hundreds of hours, but i could only really play bad company for 20-30 hours until i got very board with it. There are different classes to play as, with quite a few unlocks in each class, but there arn't enough weapons in the game to keep things fresh. There are also alot of vehicles to use such as jeeps, tanks, and choppas.
Where Battlefield Bad Company really shines is in the technical aspects of the games audio and visuals. The game is one of the best sounding games on the market. The sound effects are truly amazing, and frighteningly realistic. Even in today's battlefield games the sound has remained excellent, and Bad Company was really where the modern sound started. The graphics are pretty good, but not as amazing as the sound design. The highlight here is the frostbite engine where nearly everything in the environment is destructible. Outside of this the color palette and overall graphics can look a little bland at times.
Overall Bad Company offers a unique single player, and fun but sometimes multiplayer gameplay. The game also had some of the best audio and visuals when it released.
4 stars (8.0)