Zelda: Breath Of The Wild 2 Team Is Inspired By Red Dead 2, Nintendo Says At E3 2019

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Now Playing: The Legend Of Zelda: Breath Of The Wild Sequel Presentation | Nintendo Direct E3 2019

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The Legend of Zelda: Breath of the Wild 2 was one of the big surprises to emerge from Nintendo's E3 2019 press conference, and while the publisher didn't let too much slip during the Direct stream itself, it has now teased a little more information on the upcoming sequel.

Specifically, the Legend of Zelda series' director, Eiji Aonuma, has told IGN that one of the development team's inspirations for the sequel was Red Dead Redemption 2. Responding to a question about which games were inspiring the team's younger members, Aonuma replied, "[Something] I did hear that a lot of people were playing was Red Dead Redemption 2."

Later, Aonuma told of the wider team's inspirations: "When I was working on Breath of the Wild, the director [Hidemaro Fujibayashi] was playing Skyrim."

Red Dead Redemption 2, Zelda: Breath of the Wild, and The Elder Scrolls V: Skyrim are all large-scale open-world games. Each received critical acclaim and achieved commercial success.

No release date, title, or further details were announced for the Zelda sequel. The teaser trailer, which you can watch above, showed Link traveling with Zelda herself on horseback, and we see something happening with Hyrule Castle in the distance. The video also featured some eerie music and a stunning landscape similar to the one seen in the original game. We've got a Breath of the Wild sequel trailer breakdown that dives further into what there is to glean from this debut video.

The first game was released as a cross-generation launch title for the Nintendo Switch. We awarded it a 10/10 in GameSpot's Zelda: Breath of the Wild review. Our critic, Peter Brown, wrote: "No matter how gorgeous its environments are, how clever its enemies are, and how tricky its puzzles get, the fact that Breath of the Wild continues to surprise you with newfound rules and possibilities after dozens of hours is by far its most valuable quality. It's a game that allows you to feel gradually more and more empowered yet simultaneously manages to retain a sense of challenge and mystery--which, together, creates a steady, consistent feeling of gratification throughout the entire experience. Breath of the Wild is a defining moment for The Legend of Zelda series, and the most impressive game Nintendo has ever created."

For more, check out all the news from Nintendo's E3 2019 Direct press conference, during which the company also announced Banjo and Kazooie for Super Smash Bros. Ultimate.

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Avatar image for proceeder

Great! More busywork.?

Avatar image for xela8

Fujibayashi is a terrible Zelda director, bring Koizumi back just make sure he doesn't make link and zelda a couple nor make zelda a crybaby.

Avatar image for Thanatos2k

Inspired by Rockstar?

They're going to be overworking their developers to the point of mental breakdown?

Avatar image for ebola9717

Oh god, please no. Don't turn Zelda into a horse management simulator. I don't wanna have to feed and brush Epona all the time, or watch Link ride between missions for 10 minutes.

I know people loved RDR2, but I found it incredibly boring.

Avatar image for Flyin3lvl

@ebola9717: i enjoyed red dead 2 .. but some / many parts are boring ... some part tedious

and arther just happens to develop a cough that pushes the plot forward for convenience

Avatar image for Berserk8989

Zelda BotW and RDR2 are my favorite open world games of all time, each in their own unique way. Was very burned out by the genre until BotW arrived, even with awesomely received games like The Witcher 3 (which was narratively sound and one of the best, but it's world was very limiting, non-interactive or reactive, featured lame exploration and little variety in activities, and far too much hand-holding).

So yeah, nothing against BotW taking some notes from RDR2 (or the other way around).

Avatar image for Ovirew

I think there's barely enough information to go on to know what this next game will be like for sure. It is more or less a sign that the game is coming along in development.

Avatar image for nintendians

just glad they making a sequel to it. hopefully it comes out in 2022 or 2023. if comes out before metroid prime 4, i guess i'll have to hold metroid prime 4 back.

Avatar image for srfilk86

It's no more a sequel than Nioh 2 is. It's an asset flip, which is obvious from the trailer. Can you really call it a sequel if it's using the same world map?

Avatar image for P00DGE

@srfilk86: do you actually think they are just going to use the same world map? Bet that is just part of a cutscene for the opening act. After the conflict starts, it will take place somewhere different.

It makes sense for the game to "start" in Hyrule if they are using the same characters from breath of the wild

Avatar image for srfilk86

@P00DGE: The developers said they wanted to explore the same Hyrule as in BotW1. It's the same map. Probably some variants, but the same overall.

Avatar image for P00DGE

@srfilk86: source for that dev quote?

Avatar image for srfilk86

@P00DGE: Google it. They said it at E3.

Avatar image for P00DGE

@srfilk86: interestingly, they just said they wanted to continue to explore that world. In its literal meaning, that could mean a variety of things, including that general time period and overall universe, not necessarily the same exact Hyrule. Japanese translation may also have a different meaning. They didnt specifically say "it will take place in the same exact Hyrule map from the first game."

Avatar image for srfilk86

@P00DGE: The landscape from the trailer is in the original BotW, though.

Avatar image for Poodger

@srfilk86: Which means literally nothing. The game is probably still a couple years of development before release, at least, so they probably don't have much to show as far as a new explorable world yet. And if you have this game, which explores the story continuing from the same Link and Zelda from BotW, it would make sense for their story to START in Hyrule.

It would take literally nothing at all for them to use old assets to create an new in-game cinematic. You might not know this, but every single cinematic in BotW is just a video file. The story cutscenes are not rendered with actual in game models. They could just use old assets from BotW to create a new cinematic for the sequel, without ever having to take up memory or resources to show the old Hyrule.

BET that everything they showed in this trailer will take place in the first hour of the next game. My inclination is that the game will open with you and Zelda exploring the crypts of Hyrule castle. Zelda did, after all, want to continue researching Sheikah tech at the end of BotW. They will stumble upon this new threat, or activate it somehow, which leads to Hyrule castle lifting up (probably with them in it still), and kick off the events of the main story (and the cutscene showing Hyrule lifting up from the perspective of a place in Hyrule field.)

Easy as that.

Avatar image for cottonfly

Were they also inspired to release their games on PS4 and XBOX? No? What a shame.

Avatar image for shadow6323

@cottonfly: Keep dreaming