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Zelda 64 Gets Closer

New screenshots reveal more about the game's action.

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While in the US the game is more than nine months away (at least), Japanese gamers will be enjoying Zelda 64 before the end of 1997, if everything goes as scheduled. Nintendo recently announced that Miyamoto-san and company have packed the game into a 256-megabit cartridge - the largest cartridge game for any system ever made!

Details on the story are sketchy, but it takes place once again in the land of Hyrule. Link also has the help of a fairy, Navie, who provides the player with hints along the way.

The following screenshots detail much more about the game, giving new clues as to how the finished game will play. Remember, these screens are from an unfinished version of the Japanese game.

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