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XY/XX sequel gets double trouble

Sega's new dating game for the DS includes another indifferent object of desire, a lovesick childhood friend, and twice as many unusual minigames.

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The first details of Sega's sequel to Feel the Magic: XY/XX have sprung, courtesy of the latest Famitsu. The new chapter to the budding franchise is titled "Akachan wa doko kara kuru no?" ("Where do Babies Come From?") and hasn't yet been announced for the American market. The game is scheduled for release in Japan on October 20.

Like its predecessor, Akachan once again asks gamers to take the role of a boy (who's apparently a different guy from the original game) doing his best to impress a girl. The courtship between the hero and the girl is pretty much the same as XY/XX; he's got the hots for her, but she doesn't have any feelings for him, at least not in the beginning of the game.

As the Akachan logo (see picture) on the game's recently launched Web site indicates, the biggest change from the original XY/XX is the addition of a second woman. In a twist straight from a John Hughes movie, the game introduces a childhood friend of the lead character three years his junior. She's madly in love with him, and will do anything to get his attention. She also happens to be a science wiz, and ends up using various gadgets and gizmos in attempts to ruin the hero's chances with his love interest.

Images of the game in Famitsu depict similar gameplay and graphics to Feel the Magic. The graphics once again feature simple-looking 3D images with the characters drawn as silhouettes, and various minigames will be played to strengthen the lovebirds' relationship.

In one minigame, the couple is lost in a snowstorm. Because her leg is injured, the hero is forced to carry the girl to a cabin. Once out of the blizzard, the game then prompts gamers to disinfect her wound, controlling an antiseptic-soaked cotton swab with the stylus. In another scene, the girl is stranded on an island and asking for help. In a show of delusional romanticism, gamers will row to the island on a tree trunk while avoiding voracious alligators and giant moths.

Sega says the game will be double the length of the original. According to Famitsu, "Akachan wa doko kara kuru no?" is currently 80 percent complete.

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