Feature Article

Xbox Series X Vs. PS5: These Are Major Differences Between The Next-Gen Consoles

Next-gen consoles share a lot in common, but major features like Xbox Game Pass, PS Now, exclusive games, controllers, and SSDs will set them apart.

In the year of our lord 2020, a new console generation is upon us. Between Sony and Microsoft, we're set to experience the technological jump in next-gen hardware with the PlayStation 5 and Xbox Series X. However, if you've been keeping up from a technical perspective, you may realize that these two upcoming systems share a lot in common. From the AMD-built CPU and GPU to the ultra-fast solid-state drives, both consoles are sure to deliver similar top-end performance. But here, we're going to focus on what sets them apart. Now that we've seen our first glimpse at what the PlayStation 5 can do, as well as several third-party titles running on Xbox Series X, more differences between the two systems have become clear. We will learn even more about the differences during Microsoft's first-party game showcase in July, during which we will see some of the console-exclusive titles it has in the works for Xbox Series X.

Aside from a few key hardware details, the PS5 and Xbox Series X have some notable differences. Exclusive games, subscription services, controllers, backward compatibility, expandable storage, form factor (we recently got our first look at the PS5 system)--these are all ways the new consoles are forming their distinct identities and setting the stage for the upcoming generation. The systems also look drastically different. While the PS5 features a tall and curvy design, the Xbox Series X is a much wider and box-like shape more evocative of a PC than a game console.

Also, if you're undecided on which platform to dedicate your time with, these are the things you should be aware of. Of course, not every detail is clear just yet--we still don't know how much either system will cost or their release dates yet, and Sony has said that PS5's price will be revealed at a later date. We'll continue to update this feature as we learn more about both consoles in the months ahead.

Platform-Exclusive Games

Microsoft has made significant moves in recent years by acquiring multiple development studios to bring into its first-party Xbox Games Studios umbrella. While it means that these dev teams get the support of a giant like Microsoft, it also means Xbox platforms get exclusive games. It's tricky to talk about in definitive terms given Microsoft's dedication to offering PC versions of first-party games, cross-generation support, and in some cases, timed exclusivity. But if we're comparing Xbox against PlayStation, we'll include what the consoles can offer over the other.

As far as what's been confirmed, Xbox Series X will have games such as Senua's Saga: Hellblade 2, the sequel to Ninja Theory's acclaimed Hellblade: Senua's Sacrifice. While the makers of Observer and Layers of Fear, Bloober Team, are not an XGS developer, it is bringing its new game The Medium exclusively to Xbox Series X and PC. And of course, the heaviest hitter of them all, Halo Infinite, is set to launch alongside Series X and with an Xbox One version, too.

Microsoft and Sony differ in their early strategies for first-party games on the next-generation systems. For at least one year, Microsoft will publish all its first-party games on Xbox One in addition to Xbox Series X, meaning the games will have to work on both systems. Sony, meanwhile will have PS5 exclusives from the very beginning and the games will be incompatible with PS4.

We anticipate more exclusives to be announced as we get closer to the console launch and as XGS developers get further in the development of their upcoming games. This could come as soon as July during the big Xbox 20/20 showcase, which will give us a deeper look at Halo Infinite as well.

Sony hit strong with exclusives in the PS4 era (and still is with The Last Of Us Part 2 and Ghost Of Tsushima on the way), and that's looking likely to continue with the PlayStation 5. The first reveal featured 18 PS5 games, and while some will also come to other consoles, others will only be playable on PS5. Several first-party sequels have already been announced as PS5 exclusives, including the following:

Furthermore, both Deathloop and Ghostwire: Tokyo have been revealed as PS5 exclusive games. At the Game Awards 2019, Gearbox revealed Godfall, which is a PS5 and PC game set to launch by the end of the year, which was showcased again in the PS5 reveal. Counterplay, the developers behind Godfall, describe it as a third-person fantasy looter-slasher. We're also aware of a game called Quantum Error by Teamkill Media that's being developed for the PS4 and PS5, which appears to be a first-person horror experience. We'll continue to update as we get closer to the PS5's launch and learn more about its future game lineup.

There are, of course, several multiplatform games and live service games that've been confirmed for both PS5 and Xbox Series X such as Fortnite, Assassin's Creed: Valhalla, Dirt 5, Resident Evil: Village, Hitman III, NBA 2K21, Control, and much more.

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At Your Service

The future of the gaming landscape is going to revolve around subscription services more than ever. The differences we're experiencing now in this realm will carry over into the next generation, and as we transition to the PS5 and Xbox Series X, they are sure to evolve, too.

Xbox user or not, you have to admit that Xbox Game Pass has been a revolution in how games are discovered and played. In what you can easily deem 'The Netflix of Gaming,' Game Pass provides access to download and play any game in its library for a subscription cost, including all first-party titles on release day. Microsoft is fully embracing Game Pass as a key part of Xbox's future, offering high-profile games even on PC; Microsoft's aim is to simply get you in its Xbox ecosystem, console or otherwise. But when it comes to deciding which platform to lean toward for next-gen, Game Pass should be a major factor to consider.

Sony has been making moves as well with PlayStation Now. While it's not nearly as robust as Game Pass, it shares similarities in granting access to a large library of games; PS4 and PS2 games on PS Now can be downloaded locally or streamed while PS3 games can only be streamed. PS Now's focus, however, is on cloud-based game streaming. The service has made strides in terms of improving latency, functionality, and game offerings (even being available on PC), and we expect Sony to push it further as part of next-gen. Details on how PS Now will be integrated with the PS5 remains to be seen.

Microsoft hasn't shown its entire hand quite yet either when it comes to how Project xCloud fits into the Series X ecosystem, but we know for a fact that it will in some form. The company has indicated that details are coming in future Xbox 20/20 events.

Between Xbox Live Gold and PlayStation Plus, these premium online gaming services share many similarities. They offer access to online multiplayer gaming, additional features like cloud saves, and give out free games on a monthly basis. One thing to note is that subscribers of Xbox Game Pass Ultimate get Live Gold as well, sweetening the deal for both services.

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Backwards Compatibility And Smart Delivery

It's not always about the here and now; backward compatibility has been a huge feature in rounding out the Xbox One and continues to be a major key for Microsoft going into the Xbox Series X. Not only does Series X play every Xbox One game available, it also carries on all the work that's been done in making Xbox 360 and original Xbox games backward compatible as well. In many ways, Series X represents a unification of every Xbox generation.

Strengthening this philosophy is Smart Delivery. All first-party games and select third-party titles (like Assassin's Creed Valhalla and Cyberpunk 2077) will feature Smart Delivery, which means when you buy these cross-gen games once, you have them for both systems. Xbox will recognize the digital versions tied to your account and the hardware will recognize the proper version that's been optimized for whichever console.

Sony is embracing backward compatibility in a major way for the PS5, especially compared to how it has with the PS4 and PS3. However, the details on how it'll exactly work are a little iffy, even coming from Sony. The messaging has been that Sony "believes an overwhelming majority" of PS4 games will be backward compatible, but will have to evaluate this on a game-by-game basis. PS4 games are expected to take advantage of PS5's capabilities by boosting performance and resolutions, too.

Sensible Controller Improvements

Microsoft isn't deviating too far from its tried-and-true controller design for the next generation. The Xbox Series X controller has a minuscule (largely unnoticeable) change in ergonomics, a new share button at the center, and USB-C connection. The directional pad does feature a major overhaul by going with a disc-like 8-way d-pad by default. Otherwise, it's the familiar Xbox One gamepad, and still uses two AA batteries to power itself.

The PS5's DualSense controller not only continues to differentiate itself from Xbox's design, but it's also the biggest departure from the long-time DualShock. The initial model has a two-tone design and a slightly bulkier form, but a number of additional features are worth noting. The DualSense has a built-in microphone, a revamped Share button that's now called the Create button, adaptive L2 and R2 triggers, haptic feedback, and a USB-C connection. The DualSense uses a built-in rechargeable battery like its DualShock predecessor, and Sony states that it'll have improved battery life and a headphone jack.

Current Xbox users should be happy to know that all Xbox One controllers are forward compatible, meaning they'll work on the Xbox Series X, albeit without the new share button. Sony has yet to say anything about DualShock 4 controller being compatible with the PS5.

The PS5's DualSense controller.
The PS5's DualSense controller.

Changes In Form Factor

One of the more surprising things about the Xbox Series X when it was first revealed last year was its physical appearance. This is a major departure from most consoles in history, going with a primarily vertical rectangular form factor, like a big-ass brick. Of course, you'll be able to lay the console sideways but its dimensions are unlike any Xbox--or console--before it. It's designed in a way to have air flow out from the top of the console (when positioned vertically), making for efficient temperature management.

The Xbox Series X is the biggest departure from previous Xbox designs.
The Xbox Series X is the biggest departure from previous Xbox designs.

The PlayStation 5 has ditched the all-black design used for the PS2-4 in favor of a white exterior, and the result is a very distinctive design. The console sports a similar look to the DualSense controller with a two-tone design, and from a certain angle, when it's sat upright, it looks like it's wearing a hood. It'll come in two different models, including an all-digital edition for folks who don't want to keep using discs, and generally looks very different from either the competition or Sony's previous consoles. Opinions are divided on whether it looks good or not, but it's certainly unique.

The PlayStation 5 design is very distinctive--and totally different from the Series X.
The PlayStation 5 design is very distinctive--and totally different from the Series X.

SSD Storage Wars

Both the Xbox Series X and PS5 will utilize solid-state drives for ultra-fast storage, taking advantage of NVMe tech that's currently available on high-end PCs and even pushing that forward. Sony's been forthcoming with its benchmarks to showcase just how fast its SSD will be, and developers working with Xbox Series X have mentioned similar revolutions in storage speed on Microsoft's console.

However, internal storage capacity is slightly different between the two: Xbox Series X comes with a 1TB SSD while the PS5 has a 825 GB SSD.

Games are only getting larger in terms of install size and digital games are increasingly common, so you will most likely need to consider external storage. When it comes to the Xbox Series X, a proprietary 1TB SSD from Seagate will be available. Microsoft states that users will see no loss in speed between the internal and external SSDs due to the console's architecture and hardware tech. However, you can connect other external drives to transfer data and game installs, but any Series X game needs to be moved to either the internal or Seagate SSD before playing; Xbox One games can play off of external drives, though.

Sony is allowing the PS5 to be a bit more open when it comes to your expandable storage options. The PS5 supports certain m.2 NVMe drives currently on the market as the console features an internal m.2 expansion slot. However, Sony's system architect Mark Cerny stated that your SSD needs to be as fast as the one built into the PS5 since PS5 games will be made to specifically take advantage of that speed. Other USB drives can be used as external storage, and you'll be able to play backward compatible PS4 games directly off of it.

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The Slight Difference In Power

The debate of which console will be more powerful than the other is a rather fruitless one, especially since we don't even have them yet. Pointing to TFLOPs (the general estimate of graphics processing power) would be an oversimplification of matters, but yes, there's a difference on paper. The PS5 comes in at 10.28 TFLOPs while the Xbox Series X is rated at 12.18 TFLOPs, to be exact. Whether or not this translates to a difference in fidelity between games remains to be seen.

We know that both PS5 and Series X are capable of ray tracing, 4K resolution (and eventually 8K), and 120 FPS, though these graphical features largely depend on how developers build their games. Both consoles use custom hardware built by AMD, which is utilizing its Zen 2 CPU architecture and Navi-based RDNA 2 GPU tech. So, what's the big difference between the consoles? Just the numbers like clock speeds and compute units from what we know so far. Regardless, these are much more powerful than even the PS4 Pro and Xbox One X.

Regardless, on paper performance metrics from both consoles are nothing to scoff at. Even if the PS5 is rated slightly behind Series X, Epic Games' recent tech demo showing off Unreal Engine 5 aptly showcased the next-gen graphical leap with highly detailed assets, billions of triangles, and the impressive Lumen lighting system all while running on a PS5.

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Power consumption will be another story. Although we don't have much to go on quite yet, we at least know that Sony's revamping the rest mode for the PS5 to consume significantly less wattage compared to the PS4.

Here at GameSpot, we're going all-in on covering the upcoming consoles, so be sure to check out all our PS5 and Xbox Series X stories below.

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untouchables111

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ssd size is not going to be as big an issue as before. game devs have been working mor and more to reduce game sizes. Also the design of these systems will allow the game sizes to reduce as well as they can reduce saved asses in multiple locations because the hardware can fetch data significantly faster so they dont need multiple copies. Also u can re download games when you need. I get not all people have unlimited isp service but it’s not a daily event to download 100GB games.

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x_hedon

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Edited By x_hedon

Deathloop and Ghostwire: Tokyo and Godfall are all coming to Xbox as well. Just timed exclusive on PS5.

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attirex

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Mine is better.

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jerbear36ky

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exclusives dont matter anymore

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jerbear36ky

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Edited By jerbear36ky

@jerbear36ky: exclusives is dead to back compat and resolution is reason why people is getting consoles now

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Terminator95

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Approximate total consoles sold (across all gens) by the top 5 gaming brands:

5️⃣Atari - 31M

4️⃣Sega - 57M

3️⃣Xbox - 156M

2️⃣PlayStation - 553M

1️⃣Nintendo - 763M https://t.co/gL1ptt2T00

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x_hedon

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@Terminator95 said:

Approximate total consoles sold (across all gens) by the top 5 gaming brands:

5️⃣Atari - 31M

4️⃣Sega - 57M

3️⃣Xbox - 156M

2️⃣PlayStation - 553M

1️⃣Nintendo - 763M https://t.co/gL1ptt2T00

Those were already debunked.

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Midna

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I’d probably go for the PS5 atm because they have the games I’m usually interested in. I’ll probably get an Xbox if one of their games isn’t on PC, which I doubt would happen.

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Creepshow2

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I already have an Xbox One X so it will serve me fine for games that are exclusive to Microsoft. Right now PS5 is my purchase unless Microsoft has a few games I have on 360 that are still not backwards compatible like NCAA Football. If they have NCAA Football enhanced and backwards compatible with Xbox X-Series I will buy one same day as PS5.

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ronaldmcreagan

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I like what I've read. Especially the part about playing last gen games with increased performance.

So I can finally play all those broken 30FPS games that I skipped out on.

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GamerBum

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@ronaldmcreagan:

The best console to do that will be the XseX. Ps5s back compat won’t be nearly as good or as extensive as the XseX BC.

Xbox’s BC team are wizards. The XseX will also add HDR to games that didn’t originally have it. Nobody seems to be talking about that much at all. I think HDR adds a lot to games. It’s just another feature the XseX has over ps5.

I doubt ps5 will have that feature.

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Terminator95

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Platform-Exclusive Games

Enough said.

Your winner AGAIN The Sony PlayStation.

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Wahsobe

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@Terminator95: You're still stuck in the past man, get with the now.

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Mickpunx

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@wahsobe: he’s obviously struggling with the console his parents bought him. I like both, they’re both good for the industry

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Terminator95

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@wahsobe: ?

PlayStation has won every Generation !?!?

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bababooey12

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@Terminator95:

Yea, but not because of exclusives..couldn't be due to to its overwhelming install base right. I love the Sony fanboys who act like the console out sells Xbox, because of exclusive titles, when none of those exculsive titles have sold, even a quarter of the amount of PS4's out there.(100million plus). Uncharted 4 only around 16 million, Spiderman around 13 million, God of War only roughly 10 Million. You have exculsives like Halo that has out sold those and with a much smaller install base estimated 46 million consoles. The problem is though Microsoft won't release their console sales numbers, not since 2015, unfortunately too Halo 5 or even Gears 5 sales number aren't released either.

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nedrith

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@bababooey12: It actually is because of the exclusives.

A lot of Xbox people buy Xbox because of Halo/Gears/Forza. They sell great. However they have one issue which is if you aren't a FPS or racing fan, XBOX isn't a great console for you. You can instead buy a PS4 and get access to great games like spiderman, uncharted, god of war, Horizon: ZD, ect. Games that cover a lot more diverse range of genres.

People don't buy the PS4 because of the "overwhelming install base". It's because they have a huge diverse collection of games. Sure each game might not sell as much as an Xbox eclusive but that's because a RPG fan isn't likely to also be into FPS games or action games or a platformer or a racer.

Xbox is very specilized, Playstation does it all. Xbox got me with the 360 at the beginning because it felt like they were trying to break out of it with games like Blue Dragon, Tales of Vesperia and Lost Odyssey. Then they decided to forget about it and went back to FPS and racers. So I bought a PS3 and never looked back. This gen, I still haven't touched an Xbox one because it lacks games.

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bababooey12

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Edited By bababooey12

@nedrith: I couldn't disagree with you more. I could also say the same about Sony, nothing but Single player story driven/sports(NBA) and racing games....lol really halo/Gears/racing, guess games like Crackdown, SOT, State Of Decay, Dead rising, future games like Scorn, Everwild and Grounded. Yep, must be all FPS and Racing games on Xbox. You do know your uncharted game right, the inspiration behind it came from Gears Of War.... just to point out. Also I'm sure there will be tons more to add to the variety, especially with the roughly 12 new studios acquired since 2018. Another thing too, whenever I hear Sony players talk about Exculsives they only seem to mention the same ones over and over again Horizon, Spiderman and Uncharted....The end of the day though, still goes to show that the biggest games tend to be muti-plat as in sold on both consoles.

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Terminator95

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@bababooey12: right Halo 5 6 7 8 and Gears 5 6 7 8 etc...

Is going to help xbox win this generation? No.

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bababooey12

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Edited By bababooey12

@Terminator95: lol they have more then that, Halo, State Of Decay, Gears, Forza etc, two upcoming titles Everwild and Grounded, plus a couple of trailers shown of upcoming exculsives from some of the roughly 12 studios aquired by Microsoft since 2018, certainly better then the hack and slash no multi-player playing fighting style Japanese games, boring.

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Edited By Wahsobe

@Terminator95:Your,

"Platform-Exclusive Games

Enough said."

comment is equally outdated and too early to be a real argument. Right now Microsoft owns just as many studios as Sony. Microsoft has bolstered it's Indie devs, and has been reaching out to Japanese devs, which has already brought some titles over that people had thought unlikely.

Hence the, "get with the now."

As for your "Playstation has won every Generation!?!?" comment, I know you would assume the ps3 vs Xbox 360 was Microsoft's loss but let's not forget that Microsoft was on their second Year against Sony and was ahead in sales for the majority of it's life cycle. Not that it matters. What does matter is that Microsoft made far more profit that gen than Sony and ultimately profit is the goal. That's also the reason why this gen hasn't exactly been as rough for Microsoft as people make it out to be. Obviously it's not been as good as they had hoped, but still extremely profitable.

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Terminator95

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Edited By Terminator95

@wahsobe: yap thats what Micro$oft does best, Buy up everything to TRY and compete. And will STILL lose.

xbox that desperate to also BUY up Japanese Developers too ? Lol

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SystemOverload

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Edited By SystemOverload

Like Sony didn’t buy everything up earlier? Now Sony is hurting for money so for Sony it is Sale, Sale, and Sale...

Sony is currently in a rebuilding stage reassessing it’s assets.

Samsung took a big chunk out of the Sony.

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Wahsobe

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@Terminator95: Yes they BOTH bought up developers.

Your point is?

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GamerBum

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@Terminator95:

Na the 360 was clearly better than the ps3.

I’m getting 360 vibes already from this upcoming gen.

I’ve always preferred Xbox exclusives I’ve always got more mileage out of them the multiplayer offerings are unmatched on ps.

Ps exclusives are good don’t get me wrong but I tend to play them once then shelve them.

Gears is still the best 3rd person cover shooter in gaming period. Still hasn’t been bettered. The multiplayer that is. Genre defining. Nothing comes close.

The campaign in 5 was great too.

Spiderman IMO is the best ps exclusive so far this gen. I wasn’t really impressed with UC4 or TLOU Remastered I felt they were average gameplay wise. God of war was great but Spidey was better.

I got bored with HZD and never finished it. Looking forward to seeing what they do with the sequel though.

I’m way more excited for what Xbox has coming though next gen.

They have the best launch line up so far. Then there’s Gamepass which is just awesome and Xbox’s back compat leaves playstation’s in the dust.

Can’t wait to see what Inexile’s RPG is like and that rumoured Pefect Dark from The Initiative.

Exciting times.

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Terminator95

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@gamerbum: PS 3 out sold 360.

PS 3 beat xbox 360 as well.

try again

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GamerBum

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@Terminator95:

I wasn’t talking about sales I was talking about games and the all round package. Next gen sony will probably sell more consoles than Xbox again. It makes sense. They’ve been around longer than Xbox and have built up a larger fanbase of loyal gamers a lot of who grew up with playstation as there console of choice.

Playstation is in more markets around the world too. So yeah they should sell more. They are more synonymous with gaming right now although Xbox is still up there.

The thing is though as you no doubt know the moneys in the games and services not the consoles.

360 was the best console last gen no question.

Xbox are in a far better position this time round. They have a considerably more powerful console than sony and they have miles better services better games IMO and just as many studios as sony now if not more.

The XseX has the best launch line up so far too.

In terms of console sales I’m pretty sure sony will sell more again but I think it’ll be closer, more like the 360 gen and that’s great for gaming.

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Terminator95

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@gamerbum: go for a walk or something gezz, someone has TOO MUCH time on their hands.

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GamerBum

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@Terminator95:

Why? Because you know I’m right and have nothing to counter it.

Your such an SDF pony lol.

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@Terminator95: lol, because you have nothing to counter it, Sony players bring up the same thing over and over again, rare exculsives and sales, sales don't matter...

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Spartan_418

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@Terminator95: You automatically lose by using the words "enough said"

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Moh06031996

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@Spartan_418: interesting

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PsychoMantisIII

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One of the most notable differences is that Xbox won't have true exclusive titles. They'll be multiplats, because they'll be on PC as well

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rasterror

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Edited By rasterror

@psychomantisiii: But who owns the OS you need to play those games? Therefore they are still exclusive to Microsoft.

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gamer112696

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@psychomantisiii: Fortunately Sony seems to be doing this more often now too. Several of the games announced today will skip Xbox but go straight to PS5 and PC. As for this gen, many titles came to PS Now eventually (also PC compatible). Great for us PC people that don’t want to buy a console for a half a dozen really good exclusive games.

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bababooey12

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Edited By bababooey12

@psychomantisiii: stop trolling, already been talked about before, point is it can't play on another console, but Xbox. Is a computer a console, nope. Therefore its a console exclusive, irrelevant if its on the PC.

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nikon133

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@bababooey12: Respectfully, I don't agree with you. Every PC gamer will benefit more from having Playstation over Xbox. PC/PS combination will provide access to more games, than having PC and Xbox.

I work in IT company and every gamer (that I am aware of) has PC. Back in X360/PS3 days, there was roughly 50:50 division between X360 and PS3. With current generation, I am not aware of a single X1 in our environment. Every console we have among us is PS4.

It is still good business for Microsoft as they sell much more of their exclusives than they would if they haven't extended them to PC. My whole team currently plays Halo MC Collection - on PCs. Some of them played these games on X360, back in the days.

I actually wonder - if XSX takes good start - will MS keep this cross-platform approach. I sure hope they will, but who knows. Original Halo CE and Gears 1 were on PC, before Microsoft went hard-core Xbox exclusivity. They can decide to do this again. Eventually, I don't mind adding Xbox to collection - but I'd rather spend my gaming budget on more games, than on more gaming hardware.

In my perfect world, Microsoft, Sony and Nintendo would make one standard desktop and, maybe, one standard portable console each generation, and all the games would work on those standard platforms. Not gonna happen, but man can dream :)

XStation. Or PlayBox.

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H0RSE

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Edited By H0RSE

@nikon133:

"Respectfully, I don't agree with you. Every PC gamer will benefit more from having Playstation over Xbox."

- I'm a PC gamer. Been playing PC games for around 25 years and building PC's for about as long, and I get no benefit from owning a Playstation as it offers nothing I want.

"PC/PS combination will provide access to more games, than having PC and Xbox."

- but more isn't always better... What you say only applies if someone is actually interested in the games Playstation offers. In addition, looking at raw numbers in terms of X consoles offers Y amount of games, is such a rudimentary way to look at it, as playing games on console and PC can offer different experiences, even if you are playing the same games. I own several of the same games on Steam and Xbox, because each platform offers a different ecosystem and experience.

There are many people like myself, who don't have friends that game on both PC and console or at least not their console, so for people like me to play games with my friends, I have to play games where my friends are, which is xbox, which further shows why owning a PS is useless for me.

"I work in IT company and every gamer (that I am aware of) has PC. Back in X360/PS3 days, there was roughly 50:50 division between X360 and PS3. With current generation, I am not aware of a single X1 in our environment. Every console we have among us is PS4."

- what exactly is your point in sharing this anecdote? Why do you mention that you work in IT? Is it an attempt to somehow make your personal experience/opinion seem more valid? What is the relevance? And why would/should other people care what the console of choice is for every gamer you are aware of (whatever number that is...)? You are making an objective claim - that every PC gamer will benefit more from having Playstation over Xbox. - yet thus far, have used nothing but subjectivity to "prove" your point.

This isn't a black and white argument and it seems so many people want to treat like like it is. There are several variables outside of simply "what will offer me the largest number of different games to play," as to why people choose one platform over another or in this case, choose one platform over another in addition to their PC.

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gamer112696

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@nikon133: not sure if I completely understood your comment, but if you’re suggesting a gaming device jointly created by the big three, it would probably be incredibly expensive. Competition is the only thing that keeps prices down for us.

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nikon133

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@gamer112696: True, there's danger of that... but I believe they would still try to sell hardware reasonably priced, in order to get it to as many homes as possible... majority of profit, over the generation's lifetime, comes from software and subscriptions, after all.

On top of that... one platform would reduce development and manufacturing costs.

They would still compete... but on software side. Without platform exclusivity, devs would be less protected... say if both Forza and GT are developed for that unified platform, and one is much better than the other, that one could sell much more copies than they sell now, while the other one would flop because there would be no security behind one or the other platform's exclusivity (as we have right now). Game could not succeed by being best (or good enough) on specific platform - it would have to be best overall.

Alternatively, once specs are agreed upon, all 3 could make their own consoles with small variations. Storage size and type (SSD, hybrid, HDD). ODD speed or absence of it. Form factor, additional USB and other ports (card reader? etc). Maybe some other elements that would not hurt core compatibility. Like MSX standard back in 8-bit home computers days.

Like I said... in my perfect world.

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bababooey12

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Edited By bababooey12

@nikon133:

Well I did say that, PS4 and a PC would be more beneficial, just said though I didn't see the point for just a few good exclusives, once again the sale number's say it all(number of PS4'S sold compared to any 1 exclusive game, which suggest most don't even use it for exclusives or even for games, but for other reasons like as a media player etc), for everyone in IT owning a computer/PS4 where you work, that's a small fraction and you don't know if every single person that owns that PS4, also uses it for games, I own two PCs and a laptop, but only use my Xbox X. I could use one of my PCs to game, but I built it 5 years ago, so my Xbox X is better by comparison and I'm not going to spend at least another thousand just to update the graphics card. The other problem is, people are sounding nervous, wondering if PS games are going to also start being more on PC too and not just PS.

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cdriccio

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@bababooey12:

I'm not sure where your first argument is going. No single game is going to be purchased by all or even a majority of console owners. However a good way to identify if exclusives have an effect (in my opinion anyway), is to look at the actual sales of the games on the consoles.
Of the top 10 PS4 games... a whopping 7 of them are currently "exclusive" to PS4. Horizon is in the top 10 but is not included b/c as you pointed out, it is a Sony exclusive that came to PC, but FFVII remake is... for now (pretty sure it's just on ps4 right now).
https://en.wikipedia.org/wiki/List_of_best-selling_PlayStation_4_video_games

XBox has just one... Halo 5... in the top 10 games.
https://en.wikipedia.org/wiki/List_of_best-selling_Xbox_One_video_games

And as I said... no single game is going to be purchased by a majority of console owners, but if you look at the #1 exclusive for PS4... it was purchased by 14.5% of console owners. Halo 5 was purchased by 10.7% of XBox owners. Give or take of course since we don't have exact numbers. So I would say exclusive games have a much larger effect on Sony sales than XBox for sure.

But to say that most people are buying the PS4 for other reasons other than playing games seems a bit premature... afterall... Sony did announce that they have sold over 1 BILLION pieces of PS4 software... which would average out to every owner having 9-10 games. So I don't think that is very valid either.
https://www.polygon.com/ps4/2020/1/31/21116942/ps4-sales-games-software-titles-all-time-million-billion-sony-playstation

I have a PS4, XBox One and a PC. My PC is from 2011. I boosted the GPU and RAM a couple of years ago and it keeps up with current consoles (Pro and X for < $400), So a PC from just 5 years ago should easily be upgradable to current standards. As of now, since I have a PC, I will not be buying a Series X. No need to... as @nikon133 and @psychomantisiii pointed out. PS5, however, I will be purchasing. Not sure if it will be day 1, but I will get one eventually.

Lastly... for the record... no REAL gamer is "nervous" about Sony bringing their exclusives to PC. If they do, that just means I don't need to purchase any console. I'm good with that. :)

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bababooey12

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Edited By bababooey12

@cdriccio: This argument has been brought up by many users, who went into greater detailed, provided numbers etc, so not going to the waste time explaining what already has been, just read through the comments.

Father in law has a PS3 watches movies only, my parents have a PS4, again for movies only, a lot of people buy a PS4 for its media capabilities(not sure why when the Pro, doesn't even have a 4K player lol), not for its exclusives or even its games, lol I think you're pretty gullible if you honesty believe the 100 million plus consoles sold, equate to every owner having 9-10 games lol okay... Also wiki is user updated, I've already been to the xbox one video games sale page, at the top it says it needs to be updated etc so the page you're using is irrelevant, Halo numbers haven't been released, neither has Gears etc. Take God Of war example roughly 10 million sold vs over 100 million PS4 lol not even a quarter, that is one if the biggest exculsives for the system, again seems like PS4 are mostly used for other stuff not just playing games or at least exculsives.

This argument was brought up, because Sony players like to talk about how the PS is better, because of its exclusives and how many consoles were sold, yet clearly based on numbers exculsives don't seem to be the driving factor in the console selling and total sale numbers don't make me want to rush out and buy a PS4 lol.

The polygon article again is just estimated not actual..also still proves exculsives don't sell consoles...

The graphics card on my PC from 2015 would need to be updated, however again I prefer console. I'm not saying the PC isn't good etc, but its not for everyone, hence part of the reason console gaming exists.

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Moh06031996

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@psychomantisiii: how are still alive psychomantis???

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