Xbox Avatars take Guitar Hero 5 stage
Activision rhythm rocker will allow use of virtual alter egos as playable characters on Microsoft's console.
Yesterday, Activision revealed the last batch of tunes from Guitar Hero 5's 85-song setlist, but the publisher has plenty left to talk about with its upcoming rhythm game. For example, Activision today confirmed that the Xbox 360 version of Guitar Hero 5 will incorporate Microsoft's user-customized avatars.
In addition to the roster of Guitar Hero staples, such as Axel Steel and the army of create-a-character options, Xbox 360 players will be able to play as their avatars onstage, whether it's behind a guitar, drums, or microphone. Don't expect the avatars to indulge in a rock-and-roll lifestyle, though. The restrictions Microsoft imposes on how its gamer proxies are portrayed in XBL Indie games presumably apply to standard third-party publishers as well. Check out the video below for an example of how the avatars will be incorporated into the gameplay.
As with last year's Guitar Hero: World Tour, Guitar Hero 5 lets gamers accompany playable tunes on the guitar, bass, drums, or microphone. The publisher is also lifting the restriction on the one-instrument, one-player rules that have defined the series. Instead, rhythm rockers will be able to use any combination of instruments for any given song, with Activision giving the example of two guitars and two sets of drums rocking out together.
Guitar Hero 5 will be available September 1 for the Xbox 360, PlayStation 3, PlayStation 2, and Wii. For more information, check out GameSpot's previous coverage.
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