World of Warcraft reaches 1.5 million in China
Worldwide subscriber base now 3.5 million for Blizzard's MMORPG.
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Blizzard Entertainment's World of Warcraft just keeps getting bigger. The subscriber ranks of the hugely successful massively multiplayer online role-playing game have now swollen to 3.5 million worldwide. The company has more than the citizens of Azeroth to thank--the real peach is the 1.5 million subscribers in China alone. WOW reached that mark a mere month and change after the game launched in the country. It was barely over a month ago that the game, which debuted in North America in November, broke the 2 million subscriber mark.