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Feature Article

Wolfenstein: Youngblood's Estimated Game Length Revealed

It's almost twice the length of previous installments.

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During Bethesda's E3 2019 presentation we got a good look at the upcoming first-person shooter Wolfenstein: Youngblood. Though this year's E3 may have ended, news about the convention's biggest games continues to trickle out. One such piece of information is the length of the Wolfenstein spin-off.

Machine Games' executive producer Jerk Gustafsson sat down with GamesBeat to talk about Wolfenstein: Youngblood and discussed the new characters--BJ Blazkowicz's twin daughters, Jess and Soph--the game's length, and more.

GamesBeat asked Gustafsson just how long Wolfenstein: Youngblood is, to which Gustafsson said the game is the studio's "biggest game yet, but it's a pretty short production time." Gustafsson said, "I think we're looking at at least 25 to 30 hours if you play through everything." He added that the "level progression and the non-linear narrative" makes the game longer than their previous titles. Game length statistic site How Long To Beat reports that Wolfenstein: The New Order and Wolfenstein II: The New Colossus both have main storylines that take approximately 11 hours to finish.

GamesBeat also asked how Machine Games settled on two-player co-op. Gustafsson said, "We know that Anya [Blazkowicz's wife] was pregnant with twins. It made sense to do something fresh and new in the '80s when the twins were older. We also wanted to do a story about growing up and the transition between adolescence and adulthood. Those were the main reasons for going with the two characters."

Wolfenstein: Youngblood launches on July 26 for Nintendo Switch, PC, PlayStation 4, and Xbox One.

Got a news tip or want to contact us directly? Email news@gamespot.com

jeribear

jeremy winslow

freelance news writer for gamespot. if not searching for the newest thing you've probably never heard of, i'm usually skating or playing guitar. catch me on instagram and twitter: @_pbnjer
Wolfenstein: Youngblood

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dragoonmike

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GamesBeat also asked how Machine Games settled on two-player co-op. Gustafsson said, "We know that Anya [Blazkowicz's wife] was pregnant with twins. It made sense to do something fresh and new in the '80s when the twins were older. We also wanted to do a story about growing up and the transition between adolescence and adulthood. Those were the main reasons for going with the two characters."

wife when the heck did they marry did i mess something or forget it even happened?

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June-GS

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Edited By June-GS

@jeribear:

Wait, the executive producer's name is "Jerk"?? Or is that a typo? I actually managed to watch that video clip above LIVE on YouTube when it was streamed during E3, but I thought Mike & Lucy were saying "Derek" or even "Dirk", never did I think that it was actually "Jerk"! Well, ironically, I actually thought he seemed like a pretty nice guy.

Everyone who knows me knows I almost never get too hyped-up about anything; usually just mildly interested, at the most. But for some strange reason or another, this game might've actually possessed me. To the point where I'm now actually re-playing Arcane Studios' Dishonored games AND MachineGames' Wolfenstein games just so I can "re-live" everything they've done before Youngblood's July 26 launch (they co-developed the game,right). Yeah, I know, I must've gone crazy!

Anyway, my ONLY super-slight gripe here (lore-wise), is that I think they should've made the two characters much younger, like 14-16 years old (19+ seems a bit too old for their attitude/behavior). Now, I know some of you might roll your eyes at me and say, "not another teen action-comedy". But I beg to differ. If you think about it, when was the last time you played (or saw) an action-adventure about highschool twin sisters blowing up & tearing apart Nazis in France or Europe or wherever? It would have been a good excuse to crank up the fun & the action & the glorious (fantasy) violence because of how raw & immature & unrefined they are as Nazi-killers (unlike their pro dad)! Like cute young predators just learning how to hunt for themselves. And the profanity? Y'all know nobody has dirtier mouths than young teens, so it still would've been a perfect fit for the hardcore over-the-top atmosphere of the series/universe! Plus, they get to make more sequels since they're still very young (unlike poor now-elderly BJ). Ooohh, it makes me so excited just imagining it that I almost wanna make a comicbook out of it, LOL.

Sadly, the only problem I see with that is the timeline/setting, 'coz if they were that young, it'd be the late 70's then, instead of the early 80's. So yeah, I guess I'll have to accept it as it is...

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June-GS

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Edited By June-GS

@harle3651:

LOL, umm, I'm not sure where that came from, but you couldn't really **** them now either. So, yeah, not really a major loss there. ;)

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HowlingFantod

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Edited By HowlingFantod

I was really excited for this game, since I loved both New Order and New Colossus and because I love Arkane studios, but some of the design choices they've made sound rather dubious. Apparently, Youngblood features enemies with healthbars, level numbers, and a general sponginess not at all aligned with the more classic (id-style) fps enemies of the previous two mainline entries; they sound much more closely aligned to Destiny, Borderlands, and The Division than New Order/Colossus. I'm wary of the leveling system as well, which seems to be taking abilities that were a given in previous games (dual-wielding, for example) and locking them behind xp grinds. Plus, microtransactions; I know they're just cosmetic, but still. I'd like to get a better look at gameplay and how the co-op functions before making any kind of final judgement, but I'm not nearly as excited for this release as I thought I'd be.

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thereal25

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Glad to hear it will be a decent length. I might buy it when it's on special sometime in the future, but given the shallowness that was tno, I don't expect much.

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bfeinberg

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@thereal25: $32 for what is essentially two copies (buddy pass) of the game on Amazon right now? How much cheaper would you expect it to be?

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Mogan

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Mogan  Moderator

@thereal25: The shallowness that was, by far, the most complex and fleshed out Wolfenstein game up to that point?

I think this might not be the franchise for you.

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thereal25

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@Mogan: Not sure what it was exactly but I much prefered rtcw over tno.

Maybe I'm just outgrowing this type of genre.

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Loveblanket

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I think this looks really promising.

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DarknessR18

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"We also wanted to do a story about growing up and the transition between adolescence and adulthood"

Are you sure that blonde isn't transitioning into something else?

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Loveblanket

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@DarknessR18Cuz gender and sexual orientation jokes are funny, herpum derpum. :

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DETfaninATL

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@loveblanket: Sometimes they are. Unless you're offended by everything.......

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Edited By Mogan  Moderator

@DarknessR18: If I had power armor with a helmet that automatically snapped up over my head, I'd cut my hair real ****ing short too. If you play as the brunette, you should lose a couple health every time your helmet comes up and snags your locks.

But I'd also put money on the game hinting that at least one of them is gay/bi.

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June-GS

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@Mogan:

Agreed. But not on that part about Jess (the brunette) losing health whenever her helmet closes up. I know you're just kidding, so take my reply as a semi-joke as well: First of all, it's hair. Unless you're Samson from the Bible, you don't get hurt or harmed by getting your hair cut 'coz they're technically dead anyway, as soon as they leave the follicles (like our nails). Secondly, if your armor/suit was smart (& nimble) enough to avoid cutting off your ears & nose in the first place (while you're moving around frantically in a heavy firefight), then I bet it'd be smart enough to avoid giving you an unintended trimming. Think Captain Marvel's auto-sealing armor/helmet. Both she & Minn-Erva still had long beautiful hair, didn't they? But then again, she DID decide to cut it off eventually (even in the books), so who knows? Maybe you're right after all. ;)

And BTW, I don't think Soph (the blonde) is a lesbian just coz she had short hair. Short wavy/curly hair was actually a thing during the 80's; even my mom had one then (think Princess Diana). If anything, I think Jess is actually more of a tomboy than her (from the trailers). Yes, she COULD still turn out to be a lesbian, but at least for now, I'm not really getting that vibe from her. I guess we'll see in a month or so...

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rquant88

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Edited By rquant88

I was looking forward to this one, but now i might have to pass on it.

I simply don't have time to spend 30 hours or more with each game on my radar. Unless I sacrificed all my non gaming hobbies and personal life that is, which I am not going to do. Anyone else starting to miss the simple but engaging 12-15 hour long linear games we rarely see anymore? (cough, Resident Evil 2 remake)

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bfeinberg

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@rquant88: You might like A Plague's Tale if you are looking for a 10 to 12 hour quality over quantity game. I play a chapter a night which only takes about 45 minutes.

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Edited By santinegrete

@rquant88: Same here. This is why quantity hours doesn't matter if you can have quality. Time is a strange currency: we all have it, but it is very limited and there's no refund or way to get more.

You see people? Don't ask for filler content in your games, don't play multiplayer games like it is a second job.

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Mogan

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@rquant88: I'll bet you can plow through it way faster if you skip the side stuff. That's one of the things I'm most interested in in Youngblood; they're adding side quests and a bit of open world level design to a Wolfenstein game.

But that also means more of the game wont be mandatory as well, so if you're looking to get it done quick-like, that 25-30 hour run-time can get cut down more than you might think.

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santinegrete

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Edited By santinegrete

Biggest? Mkay, I just hope it also has quality and don't cut corners like in 90% of the assassination missions. New Colossus did not feel rushed, but I felt the ending was met sooner than I expected. I felt that the people I rescued in missisippi didn't get enough screen time to develop.

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@santinegrete: Same. I also kept waiting for the villains to play their last card, make one last move, kill one of the important NPCs, something like that. But they don't really do much of anything in the third act, and you breeze to an easy win.

Still a great game though.

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VampireLord123

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Edited By VampireLord123

@Mogan: Well the first two parts of the game are so bad until blascowicks get his new body, and then things turn around but i think is well deserved because i mean, so much crap happens to them that they deserve at least a win.

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